3.24.2 Hotfix 5
" This has been possible since leaguestart.. edit: nope didn't use it, but it's interesting.. Last edited by Komscha#1982 on May 4, 2024, 2:02:35 AM
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" In the context of rules and laws, specifically in video games, things are EXACTLY black and white. Anyone who argues differently is potentially driven by malicious intent, to either commit, aid and abet crime or evade prosecution for such. In real life criminals are prosecuted and go to prison. In video games they get suspended for a period of time. |
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" obviously I would use it. I cant see the problem. For reference, I did not learn in time to get any of these 6-4 socket 1handed items, synth socketed rings, or socketed kaoms using the craft that specifically states it gives the max number of possible sockets. I did not get to use anarchy flames strongboxes to get early scarabs which was a completely fine thing but was removed because of the T17 div scarab farm versions. Chance orbing a shaper ring to get shaper influenced call of the brotherhood 9k wisp +projectile abyss spires last league. Never left so much loot on the ground in maps before. I used to run an aurabot with a friend because more than 8x player power > 2 characters. using quality items on a white item uses 1/5 the number of items. In order to craft I need to benchcraft a mod that will block bad mods to improve my odds. Turning in a div card for a ilvl 2 unique chest of base item 48 so you can double corrupt it with better odds. Being temporarily and repeatedly forced outside the ultimatum circle in a 6 multiplayer survival nearly indefinitely spawning mobs that drop loot. I currently run a build that uses a channeling 4+ mana cost bow skill to trigger 9 different 0 mp cost manaforged arrow skills at the same time every shot. Grave crafting recipes that can 100% create 6 T1 perfect mod items that would normally be mirrored in any other league. How am I to know which of these "exploits" are okay? obviously none of them were intended by the devs. Condition or not. Cmon dude, these all look the exact same. all obviously unintended mechanics by the devs yet some of them somehow make you think players should be banned for using them? This is clear when players use third party tools to map fish for lunaris touched mods, or code overflow mechanics to create item duplication. It is not clear what is wrong to exploit when historically players got to keep those insane 20k fire resist grasping mails and continue to sell them TODAY. I lucked a global defences and fire overcap as armor chest this league. Most expensive thing I have ever found. Once it gets to standard it becomes worthless because the 20k fire resist version can be mirrored. |
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" So you were exploiting this since league start? Have you reported this? |
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If GGG does not ban some bug users, it is showing that exploiting bugs will be risk-free in the game.
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" You really need to come back to reality. It's a video game. People using or abusing bugs are not criminals. Also no, it is not in fact black and white. If that were the case then there wouldn't be suspensions or the ability to appeal. There would only be account termination and nothing else. |
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So just fixing the items I take it your not going to ban the people who abused it nd managed to make some currency off of it by selling the items to others then, nd when I say ban I mean the whole account gone not this suspended till league end
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" You are assuming an analogy is the same as straight comparison. If you've read carefully, you would have understood that IF intent to exploit is proven, the whole situation gets black and white pretty fast. |
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literally a circus here
if you think anyone is getting banned over this i got a 34L squire to sell you clowns |
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no bans
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