What We're Working On
Yessss, this is the way
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Thanks for your continued work. Been enjoying this league as is, in spite of all the whining.
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Thanks
our recommendation has been answered |
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" Why specify Endgame here? What's needed is revisions to rewards as well as negative modifiers from the first step into Wraeclast and through the campaign. This makes the League mechanic work interacting with instead of simply forcing "Ruthless-lite" on the playerbase. " Endgame is precisely where you should be increasing the danger. Starting with some baseline at T1 maps and scaling up through T17. | |
Let. Him. Cook.
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nice
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Let's goooo
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Is that the biggest buff ever to a league mechanic. It will get wild from here on out.
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Hi Mark! Thank you for your response and we'll be looking forward to the changes.
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w changes should also have the option to enable or disable the modifiers. At the league start I though if I clicked the icon and entered that way then modifiers would apply and entering normally would not have those modifiers.
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