GGG has taken the first step.

"
satanttin wrote:
"
ArtCrusade wrote:

They don't magically change the rest of the game because there's instant buying now.

On the contrary, itemized Betrayal is a huge W for SSF because you can now stock up on stuff like Vorice white sockets, 30% quality etc. before doing big crafts
"itemized Betrayal" since when is that a thing?


https://www.youtube.com/watch?v=RskRFwgoQ5g

kinda the basis for this thread
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade on Jan 31, 2024, 2:31:02 PM
"
ArtCrusade wrote:
"
satanttin wrote:
"
ArtCrusade wrote:

They don't magically change the rest of the game because there's instant buying now.

On the contrary, itemized Betrayal is a huge W for SSF because you can now stock up on stuff like Vorice white sockets, 30% quality etc. before doing big crafts
"itemized Betrayal" since when is that a thing?


https://www.youtube.com/watch?v=RskRFwgoQ5g

kinda the basis for this thread
watched it :P guess it it didn't stuck x'D well good to know :)
"Now all that's left is for you getting on your knees."
if you know thanks me:) i'm dying to find out x'D
Literally every person against trade improvements is either

"I played a game 20 years ago, I didn't like the instant trade, I will say it will have the exact same effect now with no awareness of difference in games or ability to change how it works"

or

"I don't trade and I don't want to, I don't care if everyone on trading leagues has an absolute terrible experience as long as it doesn't impact me. I will happily trade 100 units of their annoyance to not have 1 minor annoyance myself"



Please someone defend the current system and explain how you arent one of those two people.
"
trixxar wrote:
Literally every person against trade improvements is either

"I played a game 20 years ago, I didn't like the instant trade, I will say it will have the exact same effect now with no awareness of difference in games or ability to change how it works"

or

"I don't trade and I don't want to, I don't care if everyone on trading leagues has an absolute terrible experience as long as it doesn't impact me. I will happily trade 100 units of their annoyance to not have 1 minor annoyance myself"



Please someone defend the current system and explain how you arent one of those two people.


I play mmorpgs, arpgs, mmofps games since like 2003. I've never seen a game where AH was bad or detrimental to the game.
people who are against instant trading are just stuck in 2000 year and played too much diablo 2
"
Domah wrote:
I feel like every person against instant trading system is eitheir :

- Chris Wilson (or anybody stuck in 2000 still thinking poe should be diablo 2)
- A botter who wants to keep their advantage and not letting anyone have a taste of it
- Someone that is not far enough in the game with high end game build/items that need dedicated trading to get, and think farming a bit then sell/buy is enough
- a 24/7 nolifer who want to gatekeep

Anybody who have traded enough in poe is sick of this system and wants something to be done. Finally seing GGG taking some action is nice, if poe 2 get all of that but not poe 1, I will insta quit poe 1.
I feel like GGG is fearing a bit about Last Epoch coming soon with a real system for either trade or SSF and GGG is about to loose their casual player base, and it's that player base that make them money.


Anyone who have played eve online knows that a dedicated trading system will not destroy path of exile in any way, because eve online does that and eve online is played by high end nolifer groups like PoE and is fine, hell, the economy is healthy even for high sec casual because of insta buy/sell order everywhere in the game.


+1

Exactly, 100%, what I think.

Thank you!
full disclosure I am a ssf only player. I do not have any problems with instant trading or itemization of betrayal. My only concern would be if it went down the way harvest did and they reduce the amount of times a solo player would encounter these things.
Remember old D3 with a "true" instant AH.

I am not talking about the RMAH, I never did RM trade ever in any game!

Spoiler

Though if there would be a legal way in PoE to buy 1 divine for something like 1 EUR/$ I would perhaps change my mind and buy a few to improve my starts with maps, if league mechanic gave no currencies before.
"Old" divine drop rate of course ...


In D3 it was much more time effecient to use the gold AH than to play the game (= kill mobs) and that made me feel very bad.
D3 changed to a trading simulation instead of an ARPG.

In PoE nearly all items are not account bound, in D3 only a few were bound at that time. So situation was very similar to PoE now.
Blizzard tried to limit AH trade with only 10 trades per user at a time, but that supressed most cheap trades only.
There was a good reason why AH was removed!

In WoW AH contains mostly crafting mats, nearly all max level equip is bound.

Last edited by Jerexil on Feb 1, 2024, 1:58:10 AM
The question really is, do you want your ARPG to be a trading simulator (AH or not) or want an SSF-balanced experience.
Making you spend more time on trade due to friction increases the feeling of trade simulator, not decreases.

If I want to buy 4 items items, and it takes

-2 minutes, dont think about it again
or
-30 minutes of frustration [Removed by Support]

Which feels more like a trade simulator?


(the covered words are "increasing", "immersion","brilliant game strategy". Why.. what did you think they were? Weirdo.)

And if you doubt 30 minutes, watch a streamer try to find an item sorting different qualities they look for, right resists, good multi OR enough to stat to change that other amulet, then if they dont get it, go back to switching the amulet before getting something with more life but lower stat, then buy the original item... Ive seen Mathil spend 10 minutes on a single item transaction, and hes good at it. 30 minutes for 4 is conservative.
Last edited by Jenn_GGG on Feb 1, 2024, 3:43:32 AM

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