[3.23] UYNURUIL'S TECTONIC SLAM OF CATACLYSM with TOTEMS? [400M DMG] [200K EHP] | Juggernaut
" That´s the damage per totem. You have to multiply that by 4. As for the gear , you need more Strength The Lethal Pride unique you have is really bad but at least if you swap places with the jewel that is between Stamina and Juggernaut and respec Golem's Blood wheel for Barbarism you get 15% crit Multiplier and 5% Strength. I bet that you can afford a better one but just in case just swap places and it will be a little better. One of your rings doesnt have any strength , you only need around 15 Lightning Resistance on a new one to cap all elemental resistances without Endurance charges and of course the ring should have Strength. Also Born to Fight(very close to Marauder start on the tree) is just one point to allocate for 20 Strength and some attack speed.According to PoB you get more damage from it than one point from your cluster small passive at the bottom of the tree. You can also get more strength on one of your charms instead of the taunt from totems. That taunt overrides the taunt from your Warcry so you do less damage. The taunt from totems is really nice for survivability but so is killing things faster(plus having more hp , armor , etc from the extra strength). They are still nice charms tho ,thats why I put this comment at the end. Hope it helps a little. https://www.pathofexile.com/forum/view-thread/2844110
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" This helped a lot ty bro, https://pobb.in/7bvkxPuD2lFQ , in game i have 2130 strength, maybe i'm doing something wrong in pob to calculate my actual dps, but it feels so much better at this poing idk how i didnt noticed that my ring dont have strength after finally buying mageblood so i dont need that much resistances |
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" PoB is not calculating the extra Strength you get from the interaction between Forbidden Flesh/Flame Ngamahu and the Primalist tree. Thats 5 passives withing the radius of 3 "magic jewels" so its 45 Strength multiplied by your extra % Strength. I´ve edited one the Forbidden with +45 to Strength on my PoB(and yours) but its still lacking some little Strength from somewhere else. https://www.pathofexile.com/forum/view-thread/2844110
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I'm thinking league starting with this. Probably Boneshatter Jugg until I can get the shield, which I think will be the most expensive item.
Will go with Brutus lead sprinkler, since Paradoxica is unrealistic first days of the league. |
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" Keep in mind that without charms and without That Which Was Taken(as far as is known , patch notes pending) this build will loose a lot of Strenght and it will need some mayor tree changes to keep Rage/Berserk. https://www.pathofexile.com/forum/view-thread/2844110
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Do you think it bricks the build without the Rage/berserk tech? Im currently testing the leveling, it is smooth, not sure how it will perform in t16. I think it is still possible to pull some good Dps without the Jewel and charms.
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The build have damage to spare(at certain investment , LOTS of damage to spare) but loosing Strength also affects life pool , armour and some attack speed to add on loosing Rage.
Taking off charms and TWWT of my character makes it loose Rage/Berserk , Frenzy charges , around 300 Strength and 90 chaos resistances. Damage goes from up to 192M up to 74.5M , but since its also loosing attack speed the Wither stacks also goes down , so damage goes down to 70M. Its still a lot but I invested quite a bit on it. Loose around 400 maximum life too and some armour. The build will be heavily nerfed but still viable (unless patch notes say Nope). https://www.pathofexile.com/forum/view-thread/2844110
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Automatic warcry :P
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What do you think about 3.24 changes ? This build still working ?
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After viewing 3.24 patch notes, there's no change in tectonic slam of cataclysm and endurance charge effect. It should still be viable in 3.24.
We need to find a way to 1. generate rage to replace "that which was taken". 2. generate frenzy charge Last edited by uynuruil#1331 on Mar 24, 2024, 12:24:43 PM
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