3.25 Wrecker's SWAPPABLE MINIONS: Stress-Free Builds & Filters | 1-Button, HC SSF, Pure Item Freedom
such a fun build. Question about clarity - why is it there? do I need it if I can get mana regen on gear? what would I replace it with in the arrogance link?
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I'm just finishing the campaign and wanted to ask the same thing regarding the "flesh zombie" build:
1) Why use level 20 clarity with arrogance? I see you picked the reservation mastery cluster passive which grant +1% max rez when reserving both life and mana; why not keep Clarity level 1? Is there a reason why we need more mana regen? Is it for spectres skill spam? If there is something I missed, why not also pick the "you count as low life when at 55% hp or below" from the life mastery cluster; this makes the build a bit safer by letting your hp regen higher. 2) Why the leech mastery cluster nodes? I can't figure out we benefit from it with this build. 3) I'm not used to playing a minion build without convocation, since it helps greatly with positioning; I see you are using enduring cry as your main hit button; could you clarify why you picked this over convocation? The reason why I ask is because you "aggro" enemies, can't regen above "low life" because of petrified blood, and it doesn't seem to grant minions endurance charges either. Another reason why I is using a warcry causes you to "stagger" for a brief moment. Thanks for reading! |
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A very well formatted build guide. I want to try this build for my first SSF-HC runthrough.
However, I'm not sure this one is the right one for me: I desperately want CI in the build I use for my first runthrough: the chaos damage these days is a PITA to gear against, so I figure building around CI might be an easy solution. However. Don't want to rip my 1st char to Standard because I refuse to plan ahead. So I'll follow the build guide - and if we stick to the plan, I hope to make it to Kingsmarch... Still; sane: l'éxil.
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Okay I don't think this is T16 viable.
What is the pinnacle content that this build is able to do? Not much of a build guide if the people reading it (i.e. me) do not know its maximum capabilities. I don't see how this build can make it through acts with negative res and very little actual DPS. Looks fun and stress-free; not for me. Still; sane: l'éxil.
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Hello,
I like the tankiness of the build but I fail to see where the damage comes from. As soon as a Yellow with a tad bit of regen + chaos res walks in my way I can go make a coffee, with beans from brazil, that I pluck myself, after I planted them myself... You know? Because it's so low. Don't have quality yet on my gems but I think that shouldn't matter until red maps? (at least normally builds don't care). While you say "Item freedom" you should at least give some mods that would benefit this build that we could look for. I am in t4 maps and I can literally go away from screen and do something else until anything tanky (or even soul eater mobs) die. It's not fun. Also if you play Blight with this build, do you switch from Meat Shield to something else? Because if anything runs through the slow/stun I am absolutely unable to damage them because zombies almost only attack when stuff hits the player first and are very passive to anything else. thanks a lot! TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa Please use http://pobb.in for your guides instead of pastebin! |
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"Hey Baroo32, I honestly don't know what it could be. If you followed the build as is, the tankiness should be there. I mean, the tankiness doesn't really come into its own until the Bone Barrier ascendancy is selected but even until then, I don't have the experience you're talking about. I'm not sure what it is. I see you got a six-link since your post. Has the build improved? https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey, Turk! Your rock :) . Thanks so much! The game has changed A TON since you last played. I hope you enjoy it! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey, lhomme! Good question. 2/4 of those nodes are wasted on us. Bone Barrier (ascendancy) gives us leech (from minions). We take that cluster for the Mastery that gives us "10% of life leech is Instant". Our recovery is crazy at that point. It's so strong that it is worth 3 dud nodes to get the mastery. However, the second node, because it doesn't specifically say "attack leech" and is generic with its "life leech" also applies to our non-instant leech. Does that make sense? (You are correct. We ourselves are not Attacking in any way.) https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast Last edited by Wrecker_of_Days#7691 on Jul 30, 2024, 6:39:18 PM
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"I'm glad you're enjoying it! Thanks, DanielSt! Clarity is so that we have enough "ready" mana for our trigger skills. That's all. If you turn it off and find that your gear gives you enough regen in intense battles, then you don't need it. But, as you mentioned, because of the mastery where we want something to reserve life for that extra +1 to max resists, a level 10 Precision should do the trick. It'd reserve less life than Clarity and it'd give the zombies 100% accuracy (instead of 96%). https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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" "Hey, Mnemonix! Ya, you'd need a totally different build for CI. Sorry. So if that's the itch you feel like scratching, this isn't the build for you this league. In terms of T16s, this is the build I play on a regular basis and T16s are the bare minimum any build should be able to do, along with my own bare minimum expectations. Of course, the gear needs to come. Item Freedom doesn't mean "normal only" gear. But it doesn't need fancy items at all to be decent and it really excels with sweet gear. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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