Who at GGG hates Spectral Throw

I've been playing the game for a long time, something like 10 years idk.
Every single content patch releases a bunch of new cool shit for every other playstyle. We've got brainlets running around with the most non interactive abilities absolutely destroying content. Miners, righteous fire players and summoners get so much attention.
When is my spectral throw going to be playable. Stop holding back the juice GGG
Last bumped on Dec 7, 2023, 9:33:10 AM
They just hate Mathil, not ST /s
I really hope they do something about it's scaling so that we can enjoy this skill without the need to stack attributes.

At least give us a trans gem to make up for the +1 proj on alt quality ST.
You dont need to stack attribiutes. Stacking flat DMG is much cheaper version which is also fine.
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Aynix wrote:
You dont need to stack attribiutes. Stacking flat DMG is much cheaper version which is also fine.


The gem had such a bad dmg scaling and the only way to fix it was attribute stacking (I played about 1 k hours of ST only be it either poison/cold damage non attribute stacking and attribute stacking and the only one that felt good was the dex stacking).

I just checked the new trans gem for spectral throw and we have + 100 % added damage and + 100 % base damage efficiency .

Spectral throw meta incoming.
You missed the part "damagaes only when going back".
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Aynix wrote:
You missed the part "damagaes only when going back".


Well fuck my life they actually made it worse.
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Grutzz wrote:
I've been playing the game for a long time, something like 10 years idk.
Every single content patch releases a bunch of new cool shit for every other playstyle. We've got brainlets running around with the most non interactive abilities absolutely destroying content. Miners, righteous fire players and summoners get so much attention.
When is my spectral throw going to be playable. Stop holding back the juice GGG


Well now we don't even have divergent ST and the new trans gem is not even usable just imagine clearing with a projectile that does not do damage and you have to wait for it to come back .

My question is could it get worse even?
It needs more ways to get extra projectiles. It doesn't even scale with extra projectiles like OP attacks such as TS and LA. But those are still easier to get projectiles from bow and quivers and talents. It is just QoL to get extra projectiles on this skill so it feels bad otherwise.
"
Grutzz wrote:
I've been playing the game for a long time, something like 10 years idk.
Every single content patch releases a bunch of new cool shit for every other playstyle. We've got brainlets running around with the most non interactive abilities absolutely destroying content. Miners, righteous fire players and summoners get so much attention.
When is my spectral throw going to be playable. Stop holding back the juice GGG


+10000

Been criticizing and advocating for nerfs when it comes to all the overpowered passive playstyles that require no investment while still being safe, instaphasing bosses etc: mines/traps/minions/totems/RF, etc...

Game just ain't balanced, and clearly they are refusing to do so.

Pathfinder/Deadeye/LA/TS not being nerfed after being massively both overpowered and when combined, played by 40% the playerbase.

People will shit on you if you say something, and they'll tell you ''play what you want, you don't need to care about what others play''.
No hope really.
Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks simply isn't fun. Rework stacked decks needed.

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