No performance fixes?

and i had smooth fps with no issues on 100% deli juiced content then they introduced new poe 2 engine tech on poe engine and my fps cut in half and getting frame drops constantly YEAH ITS MY PC FAULT NOT THE GAME i can play any game i want on 100+ fps but in PoE i get issues ever since that engine upgrade YEP ITS MY PC FAULT i cant tell if you guys trolling or know nothing from hardware
Last edited by Gopstop22 on Dec 7, 2023, 5:35:18 PM
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SiAnKo wrote:

I had the ryzen 5 5600 before I got myself an 5800x3d. Buy the cpu, get bios update, install cpu and see how bad the ryzen 5600 is.

I give you that POE isnt the most performant game out there, but when you consider all the calculations and projectiles out there you can guess that you need a good cpu. The R5 5600 is fine for graphic games, not for calc games


Lol, Ryzen 1500x here. GIGACHAD

(do not recommend)
hoho good for graphic games not calc games feel like this guy gets his info from Bing.
-Official Forum Dweller-
-I started the hoho movement-
-Exploit Early - Exploit Often-
-Moderators are absurd and OP-
-Heist Enjoyer-
"
xPiranha wrote:
hoho good for graphic games not calc games feel like this guy gets his info from Bing.


i lold but its true
Last edited by Gopstop22 on Dec 7, 2023, 5:39:02 PM
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xPiranha wrote:
hoho good for graphic games not calc games feel like this guy gets his info from Bing.


What are you talking about. If a CPU just needs to handle the frames and do a little calculus on the shit that happens it can do it fine.

If the game engine plays Einstein with you, then the cpu needs to handle a lot more information and is bottlenecking.

Take CS2 for example. On the screen is happening so much but actuall calcs that been done are minimal. this shit runs on everything.

Take factorio for an extreme example of a calc game. There are so many things that happens all at one and so many new calcs are needed to display whats happening that if you play long enouth everything will get laggy because your cpu cant handle the load besides bad optics.

And in POE the CPU doesnt only need to process the frames coming from the GPU it also needs to calc all the shit in the background. Sure you can optimise these things and POE isn't pretty optimised in my opinion, but it works because of it. Its a pretty complex waterfall thats happening in your background to do all the stuff that happens on screen. The drops, dmg, all the chances from dmg to loot, ticks etc. And then most builds don't shoot one arrow, no they build a spelllooper and shit goes wild af. All the dependencys happening on every projectile from you and the 100 mobs on your screen. And then the GPU knocks all the time "Are you ready? can we refresh allready?
Last edited by SiAnKo on Dec 7, 2023, 5:46:50 PM
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SiAnKo wrote:
"
xPiranha wrote:
hoho good for graphic games not calc games feel like this guy gets his info from Bing.


What are you talking about. If a CPU just needs to handle the frames and do a little calculus on the shit that happens it can do it fine.

If the game engine plays Einstein with you, then the cpu needs to handle a lot more information and is bottlenecking.

Take CS2 for example. On the screen is happening so much but actuall calcs that been done are minimal. this shit runs on everything.

Take factorio for an extreme example of a calc game. There are so many things that happens all at one and so many new calcs are needed to display whats happening that if you play long enouth everything will get laggy because your cpu cant handle the load besides bad optics.


but you miss crucial point...i literally been playing PoE for past 2 years with no issues at all with 3070/ryzen 5 5600 then they add new engine upgrade and suddenly i get performance issues its not my pc its the game and their new tech wich made performance worse for many people even for people with 3090 and best cpu on the market
"
Gopstop22 wrote:
"
SiAnKo wrote:
"
xPiranha wrote:
hoho good for graphic games not calc games feel like this guy gets his info from Bing.


What are you talking about. If a CPU just needs to handle the frames and do a little calculus on the shit that happens it can do it fine.

If the game engine plays Einstein with you, then the cpu needs to handle a lot more information and is bottlenecking.

Take CS2 for example. On the screen is happening so much but actuall calcs that been done are minimal. this shit runs on everything.

Take factorio for an extreme example of a calc game. There are so many things that happens all at one and so many new calcs are needed to display whats happening that if you play long enouth everything will get laggy because your cpu cant handle the load besides bad optics.


but you miss crucial point...i literally been playing PoE for past 2 years with no issues at all with 3070/ryzen 5 5600 then they add new engine upgrade and suddenly i get performance issues its not my pc its the game and their new tech wich made performance worse for many people even for people with 3090 and best cpu on the market


Because they changed something for the future. As I allready said, the engine is poorly optimised! Thats for sure. I guess they tried something out, implemented some changes to the POE 1 engine to see if it works, supprise, it didn't but they couldnt change it back because of time pressure.
Upgrade your cpu, trust me. The 5800x3d isnt even that much more of a Wattage waste. I think it were 20-30 watts?

The game is pretty old for all the changes it has. Look at WoW as another example. Multi billion Dollar company just fixed the poorly running engine 1 or 2 AddOns ago. Imagine GGG doesnt have the money nor the people to change this . They only can try their hardest on the new engine and learn from mistakes allready made.

You can cry about the bad performance all day you want, they would change it if they could!
Last edited by SiAnKo on Dec 7, 2023, 5:51:13 PM
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Gopstop22 wrote:
"
xPiranha wrote:
hoho good for graphic games not calc games feel like this guy gets his info from Bing.


i lold but its true


I am not here to explain how a game engine runs, and I couldnt, but I know from creating software that there are more things to consider to make something work smooth than "Make Engine better nau!"

I bet the engine calcs on this engine are a clusterfk³ over all the years. And I bet most people don't even remember why things arent that performant anymore and just try their hardest anyway.


Beside DMG chances and loot it could have been the sound for every hit, new physic base?!. There are so many changes to this engine, they have a reason why they do POE2. Not because its fun but maybe they don't find new employees because no one can read that manifesto that the comments on the code must be. Or maybe they never added a instruction in the beginning and things are lost so you just have to hardread the code and explain it to yourself and hope there arent dependencies that troll you at the end
Last edited by SiAnKo on Dec 7, 2023, 6:04:52 PM
My computer's configuration:
AMD R5 7500F 5.3G
DDR5 6000 48G
AMD RX6800
2T SSD Pci-E 4.0
cache_directory=F:\ ; RAMDISK

Flicker Strike .

Using the DX11 ,
In the hiding place FPS 310~340.
T16 : 40~150FPS, Average 100
Delirium, 15~100FPS,Average 60

Using the DX12 ,
In the hiding place FPS 300~330.
T16 : 90~180FPS, Average 130
Delirium, 60~150FPS,Average 120

Using the Vulkan ,
In the hiding place FPS 360~390.
T16 : 80~200FPS, Average 150
Delirium, 50~180FPS,Average 130

So,Don't use DX11
Hey, just in case nothing is done to improve the performance issues i discovered on my old poe pc that had horrible stuttering and it seemed to get worse if i lowered settings.

So instead i tested to disable multithreading, enable Shadows+GI, turn most settings to high and seems like the game is running very smooth now.
Last edited by Radoth on Dec 7, 2023, 8:17:47 PM

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