Is diversity something we can have with a bit of efficiency on the firsts days of a league ?

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cursorTarget wrote:
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Riorrrrrr wrote:
waste of time...

but games are supposed to be fun?!...

You are not forced to do that. If your goal is to complete some challenges in challenge league you don't need expensive character. Even if you want 40/40 it can be reached on low budget (20-40d) and stretched over 3 months period. So you you have a lot of time for your personal life, job, kids, wife, education, etc.

thank you for the answer. there is a lot of room for thought.
I feel like you missing my point, I may have not been clear enough.
I already said i love to do a bit of all and that's what i do mainly.

I'm not playing hours a day and on some leagues, i felt late and if i played a popular build, it was really hard to afford some mandatory stuff, especially if well rolled ( i'm thinking about a RF build i tryed but it was really really popular at the time ).

My question reworked is : is it viable not to be specialized in the first days / weeks of a league without struggling with too few currencies on the market because many players are ?

I don't care if i do 3 times less currency than some others but i don't want to struggle to get each one of my items even without thinking on min/maxing
Last edited by Natchoum on Nov 18, 2023, 1:11:37 PM
Sure, you can casualy clear maps and not to be specialized on some mechanics, eventually progressing and developing your RF build. But you need to allocate Atlas points to some valuable content like

1. Essences
2. Harbinger (ancient and fracturing orbs)
3. Harvest (lifeforce)
4. Exarch / Eater (ichors and embers) currencies
5. Strongboxes (for the div cards and currency)
6. Beasts (imprint, metamods, etc.)
7. Jun (Aisling, Hillock, Vorici)
8. Alva (double corruption).

Everything in this list can be sold even at the very end of the league because it's crafting material.

Clearing maps without mentioned content is only profitable if you have MF character or they are heavily juiced with specific atlas passives with increased mod effect, Wandering Path keystone, sextants, 4-5 orbs etc or you're doing bosses ignoring anything else. You have a choice what to do.
Last edited by cursorTarget on Nov 18, 2023, 12:52:30 PM
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cursorTarget wrote:
Sure, you can casualy clear maps and not to be specialized on some mechanics, eventually progressing and developing your RF build. But you need to allocate Atlas points to some valuable content like

1. Essences
2. Harbinger (ancient and fracturing orbs)
3. Harvest (lifeforce)
4. Exarch / Eater (ichors and embers) currencies
5. Strongboxes (for the div cards and currency)
6. Beasts (imprint, metamods, etc.)
7. Jun (Aisling, Hillock, Vorici)
8. Alva (double corruption).

Everything in this list can be sold even at the very end of the league because it's crafting material.


That's what i do at the time and i'm enjoying my fun, on standard though.

I have edited my first post which was not clear enough. My point is, is it viable at the start of a league where prices change a lot ? Some build's key item start to be really expensive for a casual player after a few weeks and i fear getting the right watcher's eye ( for example ) can be a pain in the ass if every body can pay twice what you can.
Last edited by Natchoum on Nov 18, 2023, 1:22:41 PM
Don't play a popular meta build cause these builds always end up with higher priced items. Or take your time and learn to craft certain items yourself, something even a casual can get away with cause there's plenty of space. You don't need any of the fancy top crafted items, of watchers in order to achieve something in this game. It's nice for min-maxing and adding some "long term" grind/fun into the league, but that's something a "casual" shouldn't care about either way hoho
Flames and madness. I'm so glad I didn't miss the fun.
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Natchoum wrote:

That's what i do at the time and i'm enjoying my fun, on standard though.

I have edited my first post which was not clear enough. My point is, is it viable at the start of a league where prices change a lot ? Some build's key item start to be really expensive for a casual player after a few weeks and i fear getting the right watcher's eye ( for example ) can be a pain in the ass if every body can pay twice what you can.


You try to minmax, why? Build enabling items are hardly ever expensive to a point you wont afford it, even in meta builds. Meta build will still be extremely viable even at 70% power. You dont need BiS items you know. You need to learn to not follow a build guide so strictly and make use of things you actually can get. Like do you really need that +2 amulet? Wouldnt +1 be enough? If you are cusaul make some cuts. That way you wont be stressed out about not being able to afford certain things.
Last edited by kuciol on Nov 18, 2023, 1:51:45 PM
i agree with you and for some points i'm doing it. I often play on a build i work on for weeks, planning everything ( it always end up worse than the guide but hey it's fun and if you have spend time thinking it, it often go pretty far ). And i've played on guide builds too, depending on the time i had to plan before the launch of the league.

But when i did this, you doesn't have to beat pinnacle boss to use sextants.
Exarchs are pretty weak in the first encounter and i know really well uber elder/atziri so it's easy but maven has been clearly harder ( haven't pass her yet ).

This new league i wanted to try her for good, i learned the mechanics but lack of experience. As it takes time to farm map for crescents, i fear i will not have much try.

That's why item like watcher's can really help and that's why i ask this question.

If i read between the lines of all your advices, understand just a plain "yes", or a "don't try to go too far on the build". So i think i'll try, at the end after a few weeks, i would have gown back to diversity so.

As there is no definite "no" answer, i feel like it's possible to get some item for endgame like i actually do even in a new league. If i'm mistaken i'll change my objectives and wait for the next league to specialize a bit in the few weaks and try to kill Maven because it seems very nice for diversity having all maps in T16.

Thanks all for your replies and have fun !
Last edited by Natchoum on Nov 18, 2023, 2:41:04 PM
A good way to make currency and feel as though you're remaining a part of the moving goalposts:

- Spec into Delirium, Harbinger and Beyond on your atlas
- Invest in the chance to appear atlas passives until you can afford the 10c per map kirak mod for the mirror
- Farm up as many deli orbs as you can until you get bored
THEN
- Spec into harvest and use the blue crops you save your blue and yellow crops
- use spare atlas points to try something new each time you swap
- Use Blue Crops to change orbs into Skittering, Fine, Diviner's, or Singular

Then I suggest selling the deli and harbinger orbs. Don't spend them as you guarantee income from selling but not using. Deli, Ancient, Annul and Fracturing orbs all sell very quickly. You need to have a very strong build to make the most of the delirium orbs, so that's why I suggest selling them.

This rotation will allow you to try different maps, atlas passives and league content while absolutely guaranteeing you currency.

I now realise this doesn't really address the OP's question with regards to the first few days of a league. Some people yes, most no. This relates to 2 - 3 weeks in an onward.
I'm struggling to come up with new goals to keep me playing this game.
Last edited by hmcg020 on Nov 19, 2023, 6:34:15 PM
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hmcg020 wrote:
I now realise this doesn't really address the OP's question with regards to the first few days of a league. Some people yes, most no. This relates to 2 - 3 weeks in an onward.


The first few days of the league are always a bit of a question mark. The highest impact on your early currency depend on how fast you get to maps and how quickly you progress through your atlas. All this decides whether you are ahead or below the curve

But mechanics like Legion, Harvest and Expedition will always yield good returns, I agree
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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ArtCrusade wrote:
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hmcg020 wrote:
I now realise this doesn't really address the OP's question with regards to the first few days of a league. Some people yes, most no. This relates to 2 - 3 weeks in an onward.


The first few days of the league are always a bit of a question mark. The highest impact on your early currency depend on how fast you get to maps and how quickly you progress through your atlas. All this decides whether you are ahead or below the curve

But mechanics like Legion, Harvest and Expedition will always yield good returns, I agree


I'm a complete expedition-phobe, but Legion and Harvest are guaranteed profit. Harvest isn't something you really want to be doing mid-deli mirror map with a countdown though. Legion you can do.
I'm struggling to come up with new goals to keep me playing this game.

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