Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors
Awesome!
Bunch of new Support Gems, New league mechanic and 1 returning league mechanic. Even though people are complaining about lack of changes, this is more content introduced than D4 will introduce the reset of 2023 and 2024 combined. Thanks GGG for all the work and looking forward to POE 2. Don't listen to the children crying, they can go find a different game if they don't like this one. FU POE Subreddit |
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"bro I had to edit a text file to disable sound to be able to play the game without it being a slideshow. joke game 2023 maintenance mode 2024 |
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It now provides "Nearby Enemies' Fire Resistance is 0% against Damage over Time while you are Stationary."
So now we have a proper wording, which sux sadge but zero still decent i guess. But inquisitor still have the takes increased elemental dmg and chieft no . . . is this balanced ? |
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Nothing is perfect.
Some existing things need to be altered, gems mostly, to see more use and interest but overall it's a game that spoils us with options and activities where we are free to customize our path and rewards depending on interest. In PoE's case I think that the good far outweighs the bad. And of course they don't want their game to fail but you're damned if you do and you're damned if you don't. I'm glad they chose to be damned while doing. The community always gets this deluded sense of a relationship with developers, even though they value your input and try to please many they will still take risks and follow their own visions and ideas. You're not friends, don't try to guilt trip an artist. Keep on grinding GGG. LOGIN Last edited by Cogbolt#4389 on Aug 10, 2023, 9:25:32 PM
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whats "six Gateways"?
anyone could explain? thanks! This account is only for feedback and suggestions.
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[Removed by Support] Take out all the ruthless changes and this may be the shortest patch ever. Since (Torment)?
Can you guys just for once give the meta shakeup the community is asking for? Give a random intern the ability to change some numbers on the low usage skills at the very least. How hard is it?! Last edited by Chulainn_GGG#0000 on Aug 10, 2023, 9:28:12 PM
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" The Atlas passive skills that allows you to jump from one side of the tree to the other |
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This patch sucks.
Explosive totems wasn't the only build OP available in crucible. Beyond non-sense. And disrespecful with the thousands that played it |
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" While I did play most of last league there and reach rank 2 overall, I'm curious as well. I've not returned there because it's just so small. You always see the same dozen people or so who are in t16. Rest of people are doing the campaign or stuck in white maps. They're trying it just for fun, not really invested in getting to endgame and stuff. So, while I did enjoy ruthless, the main issue was lack of a playerbase. That was my overall impression. Very hard to get upgrade on gear with so few people looting items that are ilvl84+. The mode is fun for a challenge to be sure, but there is no economy to build up from. To either sell what you find or buy what you need to upgrade your build. I was still using Le Heup of All because it sort of fixed a bunch of stuff for me like stats and res while having rarity. But I'd have loved to upgrade to real gear eventually. Currency was not a problem, I was the richest player around, but so few people to buy from is all there was. It is odd indeed to focus so much on ruthless which is for now still just a mode the few people that play it actually never do it with any sort of serious goal in mind. The most frequent type of player I'd interact with were: I'm done with the league, wanna try something different and none of them ever stick around. They reach white maps, complain they are stuck there too long and quit. |
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Was it necessary to spend so much effort on ruthless?
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