3.21.2 Hotfix
To be honest, the advertising campaign BG3 got out of control. We got huge portal to BG3 from D4 patch. And now we get another patch-portal here...
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I can't enter the Rogue Harbour anymore after the update. >90% of the time I get stuck in an infinite loading screen.
Tried changing settings, set everything to minimum 1280x720, tried switching between triple buffering on/off, directx/vulkan, multithreading enabled/disabled but nothing seems to help. The few times I've managed to get into it, I noticed that I get some insane FPS drops and flickering whenever I'm close to the entrance, but those issues seem to go away if I move to the corners of the tile. I've uploaded a video showing the issue in action, you can see how big the drop is near the 10 second mark. Is anyone else facing the same issue? My specs are i5-2500k, 8GB RAM, 6700XT GPU and Windows 10 (a potato, I know). I'd been farming Heist flawlessly before the update. |
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" thanks lad. |
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" Joke on you they wont show it, they'll take footage before the patch for 3.22 and for POE 2 20 second clip are easy to not make laggy. Why am I still here
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" After a few heists, the Rogue Harbour greyed out on me. I was on DX12. I switched to Vulkan and everything worked fine again. That's the only issue I've had with the patch so far. |
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Kirov reporting:
1) Rogue Harbour - fps drop to 3-5 frames, but zoom in with mouse wheel raises framerate to 40-50, bunkers works fine. 2) Entering a map need to wait about 30 sec to loading shaders (imho) 3) Passive tree has 1-2 framerate, and againg use mouse wheel to zoom and fps grows. |
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Windowed mode for ultrawide screens truncate the left and right sides, it was not like this before. Fullscreen options work correctly.
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Tragic performance, Ryzen 5 5500 jumps to 80% lol. The RTX 3080 is ok, but the GTX 1070 set up is unplayable. A friend tried to castrate the effects in the game files, he says that it doesn't make any difference xD
On Probation Any%
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'2) Entering a map need to wait about 30 sec to loading shaders (imho)'
Ive read this suggestion from several players. I tried waiting 50 secs...and every map i still have to 'try out' small examples of enemies or movement skills on screen. These 1st instances when i get on a map will lag / freeze the game for at least 5 secs. Once i get over those initial trial events i can play somewhat normally like before the patch...still freezes some but not as bad when i 1st enter the map. Trying to be careful when playing as even those minor freezes will end up getting me killed even on a somewhat lower tier map. Just not playing as much or at all due to these issues |
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JUST TELL US HOW TO SET UP POTATO SETTINGS NOW, GAME'S NOW UNPLAYABLE ON A GAMING LAPTOP THAT'S BARELY 2 YEARS OLD. NOT SPENDING MORE MONEY ON A GAME THAT DOESN'T RUN SMOOTH! MOORE'S LAW HAS SLOWED DOWN! IT AIN'T GETTIN MUCH BETTER. A NOSTALGIA SETTING THAT MAKES IT ALL PIXELATED WOULD BE PREFERRED OVER THIS LAG FEST! I'M NOT READING ANOTHER TRAINING MANUAL ON HOW TO SET UP GRAPHICS SETTINGS AGAIN FOR A GAME THAT WANTS TO CAUSE BRAIN DAMAGE FOR ALT SPINNING. 30 SECONDS TO LOAD A MAP OR HIDE OUT IS TOO DAMN LONG!
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