Path of Exile 2: Aggorat Teaser
" I can agree that poe dont have that bad pay system. But also i can agree that they use FOMO strats, lootbox. They arent using p2w...at least not directly.(there some MTX that in fact are QoL, something like Stygian Volatile Dead Effect, Void Spark Effect.). What you think about dummy for mtx? For me this one are pretty bad, u pay because skin change system not that good when you have a lot of mtx. Nice feature, but why i feel that this dlc are fix for bad system? Mb free dummy and then pay if you need more? About stash tabs. More you farm then more you understand about impact of tabs and this is something like ok for free game. At this moment i would say that currency tab MUST HAVE, but map tab is overrated and you can trade without premium tabs. Some tabs are bad, like: divination cards (Yes if not for ssf, you need to adjust filter. Do you remember how many GOOD cards that you use for exchange with nps? Answer a lot less than normal tab) Meta tab (if you really farm a lot of this than you understand, 1 meta tab not enough for organs, would you buy another one or more multipurpose NORMAL tab?) Similar for blight (its good only for auto sorting and nps feature) deli, flask, gem, unique tab = joke WTB this? then think about normal tabs and quad tabs. |
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For me the real poe problem are time consumption. PLS add something like trade carts where you can put some stuff, add price to it... So players can tp to your hideout, found cart with what they want and buy it. Yes this is something like auction... Its really spend my time. Just why NO?
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WTFFF !!! MORE PLS IM READY !!!
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Ok, to the @Talkaktive Tri concerns in his video, what normal exile need to run poe2 in 30fps? Ok, cool graphics and effects, but what machine i will need to smoothly play in it?
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those vile abominations look GUDT
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LETS GOOOOO GGG Pleeease let me iiiiiiiiin!!!
Cant wait for open beta weekend :3 we are getting some right? RIGHT?!? |
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" Your statement regarding certain monetization mechanics is generalized. If your statements regarding monetization, are rephrased as questions regarding the specifics of what and how it's implemented, there are already answers present from GGG. Generalized statements are by design intended to not be discussed, but rather praised and propagated. If by law, you are considered as consumer, then semantically you do not have the right to complain, consumers consumes whatever is shoved down their throat, there is no choice or agency available, this is the reason i would rather be a customer. I've actually watched Josh's video 2 times, and yes i agree with his point, however there are nuances of how specific monetization processes are implemented and should be reviewed and addressed on case by case basis. You honestly can't compare diablo immortal with poe for example. The way you initially approached the topic is generalized statement based argument , followed by an attempt to assume the role of victim as way to legitimize the statements, thus my reaction. If you wish, we could discuss the history of monetization processes and their implementation in PoE with comparison to practices in other games in similar or related genres. |
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pog
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Doedre yet again
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Am I the only one concerned that this gameplay looks almost exactly the same as D4? If I wanted to play D4 I would play D4, ya know?
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