3.21.0b Patch Notes (restartless)
How about fixing your damn EU servers? I mean do you even care about your player base? There are so many people with the same problem and you do NOTHINg to fix it. Shame on you GGG.
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GGG is psychologically anchoring their players to expect a league release to contain bad rewards and league mobs that are too tanky or too deadly. That way when they make improvements we all rejoice rather than question why it was like this in the first place.
"Unfortunately I just don't believe GGG is that dumb after years and years of this. Basically gaslighting us and no one can convince me otherwise at this point. If your damn game wasn't so damn fun I would've quit a long time ago. Last edited by octeris#5405 on Apr 11, 2023, 11:48:37 AM
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still no currency drops
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You all could have reduced life of crucible monsters to 20% of what they have and they still would be tankier than quest pinnacle bosses.
Also no change to rares No change to incoming damage. List this stuff out |
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when will you fix lighthouse map with divine vessel? it consume the vessel without getting it back and no pantheon upgrade....
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" lol, you know because the encounter automatically starts when it hits max difficulty instead of waiting for you to exit the circle |
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This solves nothing. I do fully charged crucibles without an issue in red maps... The problem is that it is not worth your time to do it.
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" cool story - but part of the problem with the "this doesn't need to drop other stuff" is that most of the trees that get added are crap, and its the usually grind out it a million times until you get lucky - or perhaps you happened to get luck your first try? Mix in WAY over-tuned enemies (AGAIN) - this mechanic is just bad, and even nerfing the monster wont do much. you would think their "over-tune > under-tune" they would at least, at this point, not be over doing the overturn. But its the same every time. anyway... We already know this mechanic is not popular because they are nerfing the monsters - contrary to popular belief they don't nerf because of reddit, they do because of data. People were not engaging, and there were too many deaths. That said, I think they will find it nots going to pick up enough - monster drop loot, even when they do so indirectly, in this game, but now (for this league mechanic) they don't? All for some tree that will 99% chance be bad. Very well thought out and tested. Also, most of the power on weapon trees was pulled out of somewhere else (like those chests not having +2% crit chance any more, which actually, they pulled from somewhere else way back when) - so everyone acting like what this league DOES give anything in return for the pain is smoking something (AGAIN). If only these mobs dropped loots along with their challenge, there might be something to salvage. (most of the many-div items for sale don't have trees attached to them) |
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fix the hiest locker. ASAP.
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" You can lol all you like but I would describe "circle is now filled, monster now attack" as "max difficulty" maybe for the last node in the tree, I guess - but hey, you might not be doing it on a high tier map, all juiced up. Bad verbiage is bad. |
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