0.9.10 Information and News

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light487 wrote:
Please don't ruin the "1st time" play for the sake of the hardcore gamers.
Im a little confused about your post. Are you agreeing with GGG, because this is exactly what they are doing.
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Chris wrote:
Increased the difficulty of Cruel, Ruthless and Merciless by adjusting monster damage and pack sizes
Note that this does not include the first 'normal' difficulty.
So when are we going to see the graphics options a lot of us have been waiting for? Such as

-Grass Density (With the ability to turn it off completely)
-Water animation (With the ability to turn it off completely)
-Ability to turn off shadows completely
-Model Detail
-Particle Effect Detail

And a few others I can't name off the top of my head.
And ragdoll! Must be :)
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CommanderLovely wrote:
So when are we going to see the graphics options a lot of us have been waiting for? Such as

-Grass Density (With the ability to turn it off completely)
-Water animation (With the ability to turn it off completely)
-Ability to turn off shadows completely
-Model Detail
-Particle Effect Detail

And a few others I can't name off the top of my head.


you can turn shadows off, but it looks so bad :(
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psowka2 wrote:
And ragdoll! Must be :)


No. Absolutely not! =>[.]<=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
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severmarian wrote:
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CommanderLovely wrote:
So when are we going to see the graphics options a lot of us have been waiting for? Such as

-Grass Density (With the ability to turn it off completely)
-Water animation (With the ability to turn it off completely)
-Ability to turn off shadows completely
-Model Detail
-Particle Effect Detail

And a few others I can't name off the top of my head.


you can turn shadows off, but it looks so bad :(
Between "looking bad" and "not being able to play this game on my laptop - my only computer", I'm going to side with the OPTION to disable those graphical functions.
IGN: Totemofo
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VideoGeemer wrote:


Kick them from your party. But yeah, I still see the point.


What if ... ALL the items dropped FFA, but they had a timer of a couple seconds before **ANYONE** could pick them up?


That way, you'd know fully well what had dropped. and have time to react, but there's no favoritism in who can pick up what?


The issue is currency, there's no way to split orbs between a group like you do gold in other mmos.

People could care less about the bows and things that drop, 99.9% of the time other people don't just ninja bows unless they need them too, in which case you probably shouldn't be grouping with people who need your stuff, since they have just as much right to it as you do.
not bows, but swords, amulets, rings, small items, armor yes they ninja them.
around 6/10 times.
my big issue is I cant see what someone picked up, if I at least could see it I could ask for a trade or whatever.
barring that a decent timer so I can get a fair share if playing ranged.
have finally gotten used to the lab... I dont hate it anymore.:)
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WhiteBoy88 wrote:
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steventot wrote:
As for Softcore , you can up the difficulty for the Cruel ,Ruthless and Merciles difficulty by a bit.Do not overdo it please.

As for the Hardcore League I would prefer not to Up the difficulty.It is HARD as it is atm, for lvl 70 player it isn't as hard but when passing these difficulties in HC the first time it is hard enough.
I suspect this doesn't have to change.
Why should Hardcore be easier than Default? By GGG's rule, no league options will make the game easier than Default in any way.

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steventot wrote:
...some people say Cutthroat will be like open world ,you can attack anyone outside town and slain him down, even if he is looking into inventory or low on health.
Is this true ?
Because I haven't found a single info like this...just wondering !And it would be hell unbalanced IMHO.
Cut-throat instances are all open. You can join anyone's instance for any area, and PvP is always on outside of town. Cut-throat players have to be mindful of idling or spending time in menus outside of town.


I said the Diff on HC is good as it is atm.
The diff on Softcore is a bit easy, os they can Up the diff there.
I didn't said HC should be easier.

As for cutthroat thx for the info mate.
Wow, internet ate my reply and I'm not gonna write all that again :)

Point was: If something good drops among mobs I want to be able to kill the mobs before I loot it. I always play ranged/magic chars and if the melee's able to just run in and take it a few secs later I probably wont party with anyone but my RL friends and my friends said similar things.

And I simply cant remember a game I played where there was loot to be had and the possibility to make party but no loot option at all for party's.

I don't have a beta key so maybe its not all that bad but it sure manages to make a really bad impression.

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