Content Update 3.20.0 -- Path of Exile: The Forbidden Sanctum
" You're absolutely correct, i made the connection to generals cry even though it's not a spell it summons the mirages and they use ur weapon damage to hit hard. |
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So, nightblade's builds is dead now? I'm want to start new league as venom gyre (Kobe's build)
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" I agree with you sadly. Also Gwennen nerf is so boring and not fun anymore. Also as I promised didn't buy support packs and spend more as I always did, cause this looks a bit hype cause of new league, bit reality check is in patch notes. Simple said boring. I will play and if it feel really fun somehow, then sure, but it looks like free time for holidays to me :P. Maybe I should thank GGG for losing respect as best company. 3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing. Last edited by vahu#5057 on Dec 2, 2022, 3:37:19 AM
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"Unique Jewels are no longer offered as a quest reward for completing "Through Sacred Ground" in Act 3. The Book of Regrets is now the only reward offered for this quest."
Are you sure it's act 3 though GGG? Anyways, pretty disappointing patch... A lot of nerfs, barely any buffs, even the uniques that were good for leveling for some builds are now "rare"... Wtf is this idea and who even thought of it? BOO. Jewel mod pool is more bloated now hence harder to get a good one. Some unique jewels that helped during campaign are now gone... lol. Curse changes especially to more automated way of applying them I completely hate... You went overboard. Maybe a slight nerf OK but, having sh*it reserve 35% mana and having 25% reduced effect on top of a curse itself being nerfed is just bollocks. I'm not even gonna talk about hextouch, complete obliteration. Despair now seems to be worse. And please, don' tell me but bosses now... I don't care. You GGG have created this problem in the first place by making those 33, 66% curse reductions whatever. You went overboard back then and now you give us back what we had with another sandwich of nerfs from another angle. Indirectly now map trash mobs became stronger without any reason. GJ. Melee again got no love. Occultist is worse in general now. The league looks very so so, not completely sure yet though but doesn't give me too good vibes. The only thing that kind of gives some positive thoughts is archnem mod rework and that's about it. And even then I have no clue how much more life per mod mobs will now have to compensate. As I've said to myself, don't get your hopes up, you won't be disappointed at least... And yet somehow it happened. Was expecting something better for xmas season. Stupid PoE2 Particle System Patch... New mute system is another hot garbage. Last edited by y3lw0rC#4020 on Dec 2, 2022, 4:09:12 AM
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Why do you post manifestos if there is 0 reaction on community opinion. No one want/asked you to delete so many unique jewels. But you do so and spoiled many builds. And the changes in hexes (after you posted the numders) are mostly nerfs. Very sad :(
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Were exactly has the Survival secret jewel mod been moved to if it has been moved to ?
It is written in the patch notes that they may be on some uniques or some sort but nothing conclueded. Also, who wrote this patch notes ? In the live stream we have this : https://ibb.co/n7QzLB4 ^ which shows chance to avoid bleeding as regular prefix/suffix and in the patch notes we have "Chance to Avoid being Ignited, Chilled, Frozen, Shocked, Poisoned, Bleeding and Stunned Jewel Corruption modifiers can no longer roll. These have been replaced with the following Jewel Corruption modifiers: 20-25% reduced Ignite Duration on you. 20-25% reduced Effect of Chill on you. 20-25% reduced Effect of Shock on you. 20-25% reduced Poison Duration on you. 20-25% reduced Bleed Duration on you. 20-25% reduced Effect of Curses on you. Chance to Avoid being Ignited Abyss Jewel modifiers now have values of 31-40% and 41-50% (previously 21-24% and 25-30%). Chance to Avoid being Shocked Abyss Jewel modifiers now have values of 31-40% and 41-50% (previously 21-24% and 25-30%). Chance to Avoid being Poisoned Abyss Jewel modifiers now have values of 31-40% and 41-50% (previously 21-24% and 25-30%). Chance to Avoid being Bleeding Abyss Jewel modifiers now have values of 31-40% and 41-50% (previously 21-24% and 25-30%). The Abyss Jewel modifiers that provide a chance to Avoid being Frozen and Chilled now only provide a chance to Avoid being Frozen, with values of 31-40% and 41-50% (previously 21-24% and 25-30%). The Corrupted Abyss Jewel modifier that provides a 20-25% chance to Avoid being Frozen and Chilled now only provides a 20-25% chance to Avoid being Frozen." Is it a corruption or a normal prefix / suffix ...This patch notes seem like they have been thrown there just to be there. Never invite Vorana, Last To Fall at a beer party. Last edited by Vendetta#0327 on Dec 2, 2022, 4:17:57 AM
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Nothing to see here folks. move along
If nothing else, this should quite down all the AN cries we had on these forums forever Considering my laggy connection doubt I can do much with this league mechanic that seem to require split second responses and doesn't care about build tankiness. Last edited by snowmittens#5923 on Dec 2, 2022, 4:31:01 AM
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The patch notes are disappointing.
Nothing good for minions :/ |
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" [Removed by Support] Action RPG it's always fast phase , hack / slash / blast RPG in ACTION, that's why it's ARPG. GGG's term n vision it's making the game from one becoming not. [Removed by Support] Last edited by Chulainn_GGG#0000 on Dec 2, 2022, 5:04:26 AM
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thanks
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