3.20 Balance Manifesto: Eldritch Altars
Changes look good!
The toning down of the altars is reasonable. Overall the altar changes discussed seem quite acceptable. I like the change to Maven-witnessed bosses. Not sure if it's enough to make it worth running, but we will see. 3:1 scarabs is awesome. |
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why is the tldr at the start instead of hte end? if it's at the start it's not a tldr it's a summary.
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" And people will yet continue to write "wow awesome!" and "poggies!" no matter how much loot gets nerfed. It's simply amazing the human brain of some people... |
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" Based on previous examples I'm going to say that this is just a super "lucky" thing to have happen to make it possible that its SLIGHTLY more rewarding that it currently is - and not a fix to make it viable on its own. |
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nice... scarab upgrade is good...
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" This. The only explanation i can see is: either they didn't read the same thing, or brain.exe stopped working. |
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And again more loot nerfs.
Third skip in a row and I guess it will be the game quit as well. Hf who has fun, rest of us cya in other games. |
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" First thought on this statement: Players running through entire map counting pack spawns to determine which altar choice is the best. Exactly the gameplay GGG want to avoid. Please include a map mod icon on the right to list if there is: Low/mid/high amount of influence packs. Or any other clear indication so that players do not have to play a negative playstyle. |
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" But if they added such an indicator, then you wouldn't have to "intuit" (read: clairvoyant) to know! |
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Just buff crap no one uses. Nerfs are bad.
Vision strikes again... Between 20 and 60... Just do every map same 40-50 pack and we are good. |
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