Jewel Changes FAQ
not liking the look of this at all now
Last edited by DragonSound#7740 on Nov 15, 2022, 11:19:03 PM
|
|
Conqueror's Efficiency: its mana reservation stat has been moved to the regular Jewel mod pool.
4% increased Mana Reservation Efficiency of Skills thats pretty good. most build can use 3 or 4 jewel. so thats 12-16 reservation pog |
|
" I very much doubt it's going to be 4%. The corruption is 2%, so I expect the implicit will be 1%; same as chance to block. |
|
" Wardloopers were giga OP, and ggg didn't like it. We had like 3 leagues to play with it. |
|
What about Reservation for mana? Block chances etc.
Like if someone playing an aura bot and those things are not improved then the whole update might seem useless to me. |
|
" Maybe 1-2% or 1%, the best condition I could imagine is 2-3%. And it will be a rare mod with "fantastic" low frequency, such as 50 or 100. |
|
Thanks for clarify no one expected for this. Conq efficieny removed but mana reservation going to base jew mod poll - good change. Rip replica conq efficieny though. It was a good unique lots of people used it and it was really a "unique" jewel. How about -2/-3 mana cost added to base mod pool to offset and its Gucci.
|
|
No more brittle barrier? That kinda kills my funny Blightwell + Eternal Youth combo. No fun allowed I guess.
|
|
So you took away 90% of our loot and now tossing us some Ailment mitigation that nobody cares about.....
|
|
" ??? why |
|