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This is like.. more of the same nerfs, now in 4 separate manifestos:

Jewels and Ailment Mitigation: stats/mods added to jewels to marginally help with ailment mitigation

Curses: huge nerf

Eldritch Altar Revamp: revamp=huge nerf.. won't be worth using altars in 3.20

Archnemesis: the 73rd change done to archnemesis, that will most likely be as good and useful as the last 72.

Loot is in a very good place, we will leave it as it is.

All hail the vision!
Last edited by AngryC00kieZ#4542 on Nov 11, 2022, 4:06:05 PM
Knowing the vision we can say bye bye to aliment immunity and get oenshot even more,
then they may kill curse on hit rings or nerf down curses as a whole,
then overbuff AN again and make some new ones to make the aliment changes even more brutal,
Lovecraftian Altars are now in line with everything else, so no loot from there.


How are these topics in any way relevant to making the game more enjoyable?

Eldritch Altars are great for the "alch and go" player.

Make something you're proud of for once.
"
merijn90 wrote:

Eldritch Altars are great for the "alch and go" player.


"Alch and alt+f4" - new VISION
Last edited by Grinewald#0100 on Nov 11, 2022, 5:39:49 PM
Amazing! Hope that you guys (GGG) can see past the negative comments on reddit etc. Cant wait for 3.20!
i'm calling it now
+2 to cleave rng to a total of +14
"
MaxW81 wrote:
Knowing the vision we can say bye bye to aliment immunity and get oenshot even more,
then they may kill curse on hit rings or nerf down curses as a whole,
then overbuff AN again and make some new ones to make the aliment changes even more brutal,
Lovecraftian Altars are now in line with everything else, so no loot from there.


Make A(rchnemesis) great again!!!
#BuffCobraLash
Hope the next league is better and the game goes in a much different direction. I fear a change is needed higher up in the company, perhaps outside pressure needs to be applied. Tencent may need to save its investment before it capsizes. Later lil dudes! #BuffEverySkillBy300%Damage #IncreaseBaseMovementSpeedBy150%
"
Verminoth wrote:

Jewels and Ailment Mitigation:

Jewels are too powerful - nerfed
Ailment Immunity is something that we don't like, so we're going to nerf all ailment mitigation values currently and make it so that you can only be 90% less frozen. This applies to potions, all items, and all values of ailment immunity.

We don't want endgame builds to get ailment immune so everyone suffers now.

Curses:

It's too easy to get curse immune now so we're going to make it so that there is no more curse immunity.

Eldritch Altar Revamp:

We are increasing the damage taken by characters because it wasn't enough.

Archnemesis:

We are going to explain to you, for the 6th time, that we are not changing Archnemesis and we feel like this is in the right place

Plus potentially a fifth post about other changes if needed at the time:

Loot is fine, get your magic find characters ready.



90% less frozen hu3 hu3 hu3

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