What to Expect Over the Coming Months

sick
Awesome!!! Thank you for the great changes GGG! Can't wait to try the Ruthless mode and see if its my cup of tea. Keep doing an amazing job.
I hope they will be on console as well. Lots of luck!
Guys, i have a question, and please be honest: do we realy need hard mode in PoE? I already leave 4 league in a row after a week. GGG You nerf most of mechanics, craft, you make bosses one shot me for no reason, rare monster aka archnemesis harder than map boss and u nerf drop around 90%! Maybe people who play 8-10 hours a day can handle it, but not casual as me. After i leave 3.19 i chceck two other ARPG, where craft is easy, monster not one shot you and one of them have marketplace! China PoE have one to!. You already lost alot of players, so be carefoul with 3.20.
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RocketDragon wrote:
Guys, i have a question, and please be honest: do we realy need hard mode in PoE? I already leave 4 league in a row after a week. GGG You nerf most of mechanics, craft, you make bosses one shot me for no reason, rare monster aka archnemesis harder than map boss and u nerf drop around 90%! Maybe people who play 8-10 hours a day can handle it, but not casual as me. After i leave 3.19 i chceck two other ARPG, where craft is easy, monster not one shot you and one of them have marketplace! China PoE have one to!. You already lost alot of players, so be carefoul with 3.20.


+1
+2
OK cool you made ruthless mode, you can now take the end game down a difficulty peg so we can enjoy it. We want it to be hard, but not "grind non stop for 2 months with a mapping/delving/<mechanic specific build> build, then make an expensive meta build that's not interesting at all JUST so I can experience late game content, it's so lame.

I'd be nice to be able to go through all the content of a league basically "by yourself", as in, using trading but otherwise farming currency without NEEDING to do groups/aurabots/mfers/TFT-crafting/XX runs/etc. Well-rounded builds that can beat the game are insanely expensive, not viable for solo players, and only a few builds can do it at all. I understand it's hard to balance everything, but it'd be nice to be able to make more builds work even if you need some currency to sink into it.

Just make stuff stronger. We'll get to play the content, try more stuff out, actually have fun with the game instead of being forced to play a few skills and grinding endlessly. There will ALWAYS be OP meta builds that break the game, people will always find a way to abuse some mechanic, so why not just make a bunch of stuff stronger and make it possible for characters to do decent damage AND not get one-shotted. Is that too wild of a concept to wrap your heads around?
Since there will be a hard mode, could you also make an easy mode where we can once again enjoy the powerlevel of Patch 3.13? I would absolutely LOVE that!
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Mustasch wrote:
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RocketDragon wrote:
Guys, i have a question, and please be honest: do we realy need hard mode in PoE? I already leave 4 league in a row after a week. GGG You nerf most of mechanics, craft, you make bosses one shot me for no reason, rare monster aka archnemesis harder than map boss and u nerf drop around 90%! Maybe people who play 8-10 hours a day can handle it, but not casual as me. After i leave 3.19 i chceck two other ARPG, where craft is easy, monster not one shot you and one of them have marketplace! China PoE have one to!. You already lost alot of players, so be carefoul with 3.20.


+1

-1
If you two can't handle the game. Than looks like you didn't learn game mechanics enough. There is already way to much videos and streamers who desperately fight hard for views so that they can show people like you who don't wanna learn or can't on their own, how to do some stuffs. [Removed by Support]

GGG knows that their most loyal player base at this moment are the ones that want challenge and if they make game no brain and easier than they would lose most of the loyal 70% percent of the player base.

POE2 is the game to attract newbies and the ones that left the game because they fear changes or new free content (because they didn't finished even standard content no one should be allowed to have some new content because they need time..yea right). At the moment POE1 is all about their loyal player base.
More stronger and less white pollution screen mobs = heathier game experience.
Last edited by Lisa_GGG#0000 on Nov 2, 2022, 3:22:16 PM
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loudpinks2000 wrote:
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Seriska wrote:
I used to spend money on this game because i loved it. And ill do so again in the future when the relationship isnt this abusive.

I hate that i gave the benefit of the doubt, in the past you earned that but now, not the case. Trust broken, status quo changed. Its now more of an business transaction then helping out an old friend.

Its not me, its you that changed.


0 challenges. You didn't even play the game this league and you made your decision. LOL!


I actually played a lot, I havent played league (or beta test new game mechanics) in years.

Normal has been significantly changed to a degree that i decided not to spend any more money untill im convinced im satisfied with the direction of the game.
Please add back 32:9 support

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