[3.25] MoM Crit Power Siphon Totem Hierophant

Thank you for your reply.
I already can anoint "vengeance cascade" but still waiting for "impossible escape", really can't play without "ironwood".

I'm thinking about "Ancestral Preservation" on the cluster as a replacement for "ironwood", removing mana nodes at the bottom(we can compensate for it with "Scintillating Idea" btw).

p.s. even without a full setup and gem levels - damage is great. I've done Eater(not uber of course) deathless in mediocre gear and got ashes right from the first kill, lol)
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malinVautour wrote:
I see that the PoBs have reduce mana cost of skills, doesn't that reduce the damage from arcane cloak ? I guess we don't care and it is better QoL ?


You can add 100% reduced mana cost of skills in PoB and see that your skills will cost 0 mana. The damage is the same. Arcane Cloak has a cost based of current mana which is not affected by that.

It just helps with the blessing a lot.
Last edited by zorker#7481 on Apr 12, 2023, 12:26:57 AM
I am nearly finished Heisting.

Here is my PoB once I hit 86: https://pobb.in/zKmtYGGiAdVP

Sadly Healthy Mind is quite expensive because of another build.
Each other upgrade was below 35 chaos. Some where very cheap.

But that would be the last upgrade I need for the red map setup. After that I start buying alternate quality gems.
Last edited by zorker#7481 on Apr 12, 2023, 10:58:17 AM
Thanks for the build/guide, super helpful with leveling and gearing.

Level 93, bought Impossible Escape, Anomalous KB, and anointed Vengeant Cascade earlier today, seems like a noticeable improvement in clearing (tanky mobs were already melting to Power Siphon). Gear is fairly min-maxed, was accidentally 1% resistance away from being Wise Oak balanced, so I'm using that.

The Crucible tree on my Piscator's has "10% chance to deal double damage if Strength is below 100" (mine is 99), unclear if it actually works with Totems, which presumably either don't have attributes or wouldn't have 100 strength regardless.
Should one replace GMP in Kinetic Blast with Alternate Fork at some point?

Outdated:
https://www.pathofexile.com/forum/view-thread/1955346 // IceShot Raider
https://www.pathofexile.com/forum/view-thread/1755526 // OccCIReave
https://www.pathofexile.com/forum/view-thread/1164453 // MF_Party_Culler
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_maestro_t wrote:
Should one replace GMP in Kinetic Blast with Alternate Fork at some point?


Yes. I did that today aswell after buying Healthy Mind. The alternate quality of Kinetic Blast is way to expensive. But 1 pierce from Divergent Fork is enough for now.



I am missing 21/20 Anomalous Power Siphon for 9 projectiles. Anomalous Kinetic Blast for 2 additional pierce. Awakened Elemental Damage with Attacks.

That 10% double damage sounds amazing to be honest.

A crafted imbued wand needs to be really really good to beat Piscator.



I automated my flasks to as much as possible. The shield that I bought has shock effect on the tree and chaos resistance which is really nice.
Last edited by zorker#7481 on Apr 12, 2023, 5:06:04 PM


okay, ill try the fork :)
Outdated:
https://www.pathofexile.com/forum/view-thread/1955346 // IceShot Raider
https://www.pathofexile.com/forum/view-thread/1755526 // OccCIReave
https://www.pathofexile.com/forum/view-thread/1164453 // MF_Party_Culler
Hey, first of all, thanks for this great build, having a lot of fun with it! Farmed around 6 div by now and want to know in which order should I spent them to improve build? This is my current setup - https://pobb.in/-FM7NIJZ_1LS. I spent some points on totem life, cause they are dying instantly on t16
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wowgs wrote:
Hey, first of all, thanks for this great build, having a lot of fun with it! Farmed around 6 div by now and want to know in which order should I spent them to improve build? This is my current setup - https://pobb.in/-FM7NIJZ_1LS.


You are at the step where you have the red map gear and start investing into your gems. A lot of your gems are 20 now. There is a vendor recipe to turn them into 1/20. Your Power Siphon is still using Added Lightning Damage. That should have been Elemental Damage with Attacks by now. If you have issues with coloring you can buy a 6link ilvl85 armour/energy shield base and craft it yourself with some essences.

You are using Sniper's Mark. I would switch that to Assassin's Mark or Punishment.

I would link the curse to cast on crit and Frenzy. That works very well.

If possible link Sigil of Power to your Arcane Cloak setup.

Gems I would buy:

* Power Siphon 21 (21 = 8 projectiles) ~1c
* Kinetic Blast 21 ~1c
* Awakened Lightning Pen ~10-20c
* Anomalous Barrage (1-2 pierce to PS) ~10-20c
* Anomalous Frenzy (gives 3 projectiles to Frenzy) ~10c
* Divergent Fork (1 pierce for Kinetic Blast) ~10-20c
* Divergent Arcane Surge (Makes Arcane Surge last as long as Arcane Cloak cooldown) ~10-20c

Swap the rest of your gems to 20 quality. I am using default quality Arcane Cloak in 3.21 because I want more uptime.

*edit* Make sure to use exarch/eater on your chest. You can get some really nice stuff.
Exarch probably increased lightning damage and Eater stuff like mana recovery rate is nice or if you hit it a nice aura effect sure.

--

Totem life

I cannot really fathom issues with totems. This is not a melee build. We have crazy amounts of damage and clear.
Maybe it is a playstyle habbit I just got used to.

I have Arcane Cloak on left mouse, flasks automated and Kinetic Blast on right.
Frenzy - Q, Power Siphon - W, Blessing - E, Blood Rage - R, Sigil - T
Golem and Precision are on bar 2.
I hold down left and while mapping while doing that I tap right mouse. I do not wait for mobs to spawn to spawn KB. I just do that all the time while moving keeping the 8 stack alive. That way anything entering your zone already gets zapped by your totems. You don't need to react to it.

In case some mobs are to crazy just dash away and cast a full army of totems. Normally that can only be a tanky rare. Then I dash away and cast 8 PS totems.

Weave in Frenzy to keep 3 Frenzy and curse. Atm I like Punishment since it works while mapping and the curse is not bad at all.

Keep the blessing and Blood Rage up. If Ailments are a problem just switch Wrath to Purity of Elements. Btw Haste is really good too. Attack speed and movement speed just make a build feel nice.

Once you are at the red map gearing stage with 2 mana masteries I only press the mana flask in a panic situation.
Last edited by zorker#7481 on Apr 13, 2023, 3:39:01 AM
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wowgs wrote:
Hey, first of all, thanks for this great build, having a lot of fun with it! Farmed around 6 div by now and want to know in which order should I spent them to improve build? This is my current setup - https://pobb.in/-FM7NIJZ_1LS. I spent some points on totem life, cause they are dying instantly on t16


For 6 div:
- replace boots with shaper ballista totem support mod and get agnostic on the tree (should be sub 0.5 div for a good pair).
- replace the shield, +1 totem mod is crucial, but get a non-ES base with a useful implicit and more than 1-2 mods that are relevant for the build (0.5-1 div)
- +2 PS 30% Mind of the Council is 1-1.5 div, but some people prefer other enchants.
- at least a medium cluster with Sleepless Sentries, as 2nd mod I usually prefer Ancestral Echo. You should work towards a large cluster setup eventually, either attack damage with shields or lightning damage have some good notables.
- a watcher's eye with 10% damage taken from mana with clarity is quite cheap, you can go for a 2-prop with precision attack speed or crit multi.

These should be ~5 div, or you can dump your currency into Impossible Escape instead, so you can get Panopticon/Ironwood from the tree and use Kaom's Spirit instead of blight gloves (the jewel was 6-6.5 div yesterday). Ironwood also helps a lot with totem survivability issues you mentioned.

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