Mac not getting any more support?

It is getting to the point where the game is almost unplayable on Mac (m1) now. The frame rate drops after each map, needing a restart after 3ish maps or else it's literally single digits.
The graphical glitches are the worst I've had (see images). Every time I restart the client it's here now, worse than pre-kalandra.

Is there anything being done about this? It seems like everyone playing on Mac has the same issues. The flickering glitches would be a REAL health hazard to anyone with even mild epilepsy.

https://imgur.com/a/KNF4ukf - Images

I was going to buy some more stash tabs.... but what's the point if I can't play? Is this being looked into?
Last bumped on Dec 11, 2023, 1:59:19 AM
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Can second this--Mac client is almost unplayable. Almost constant graphics glitches and client needs to be restarted every map or two otherwise the game lags to the point of freezing. Most mid-high end content (delirium, breach, expedition) is unplayable due to overwhelming lag. Character frequently stops moving in towns (including Karui Shores) due to graphics overload.

Disappointing to see this isn't being fixed, the Mac client has progressively gotten worst over the last few leagues.
I think the M1 thing broken the game......I doubt GGG knew what is M1 or non-Intel until the release

For now, just buy a Intel Mac and try again, or just buy a real Windows PC, instead of rely on M1 and run the game in Mac's emulator
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neohongkong wrote:
For now, just buy a Intel Mac and try again

The problems are the same on an Intel Mac. One should just assume that's GGG don't care about the Mac Client.
You should talk to Steve via some mean....
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I am getting the exact same behavior on my 16" 2021 MBP M1. I posted my own submission in the Terrain bug section as well, hope that this gets some visibility or at least an indication of if there is any easier fixes. I can only imagine the development difficulties in dealing with non-native development/working against arm64 vs x86_64 specific behavior is probably quite a nightmare for the team. Would be great to get any indication if this is something doable in the short term or (my personal guess) if this is something that will take quite a bit of effort/time to address/resolve.
Is there any progression to get rid of this BUG?

Are GGG caring about Mac or not?
It's still happening.

Here's a fresh screenshot, from the latest version:



Besides this bug (which nearly breaks the game)
The game works actually quite well on a m1.
Last edited by kirmoar#7963 on May 14, 2023, 8:21:45 AM
Surprisingly, I haven't seen the texture bug this league!
After 2.5 Acts, I guess it's fixed?
Hello,

seems the texture bug has being fixed, however now, for me at least, every time there is a new content (AN mods/Expedition/Delirium....) the Game just goes in 1/2 frame per minute and there is no way to play.
I have to wait to die or the mobs dies naturally of old age in order to have good framerate again.

Let's hope the texture bug was only the first step and soon we will be able to play the game normally again!

Cheers

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