We're planning to launch the Path of Exile: Lake of Kalandra expansion on console tomorrow. We're on track for our launch on both PlayStation and Xbox.
Path of Exile: Lake of Kalandra will launch on consoles at Aug 24, 2022 8:00 PM (EDT). Downtime will begin for deployment at approximately Aug 24, 2022 5:00 PM (EDT). These are displayed in your local time. Patch notes for 3.19.0 for Console will be published soon for PlayStation here and for Xbox here. The patch includes both 3.19.0 Hotfixes as well as 3.19.0b. The Boss Kill event is still scheduled to start in the Kalandra SSF league. It will run until each prize has been won. For more information about the event and its prizes check out this announcement. Regarding the feedback for the PC version of Path of Exile: Lake of Kalandra, we are finalising some further changes and are planning to announce them later today. |
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ok
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Pretty sure the PC launch cemented that your console launch is gonna be basically non-existent. But good luck none the less! /s
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Interesting that the console launch doesn't include 3.19.0c...
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Not sure if your console launch is going to be successful if you dont release a MASSIVE fix to alot of things going wrong..... but goodluck i guess
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lol. Good luck on the release I guess...
Last edited by Scrubble07#5602 on Aug 23, 2022, 8:54:09 PM
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Sad console players noises
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Do we get fixed archnem and loot patch with it?
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I got to the front page might as well try and do some good.
GGG please listen to your community: " https://www.youtube.com/watch?v=Q5KwOcsvG8E - ZiggyD Gaming https://www.youtube.com/watch?v=tpuzaQ2tTxE - Grimro https://www.youtube.com/watch?v=N2xDp90spTw - KobeBlackMamba https://www.youtube.com/watch?v=nj6rHhWz9mU - Phoenix https://www.youtube.com/watch?v=uIS2uSHDztw - Zizaran https://www.youtube.com/watch?v=_KdJwyq0_lk - Snap OW You have several overlapping problems: 1) Overall quant changes for every single part of the game. That you did not test. See Swap Ow's video 2) Harvest reforge keep suffix/prefix not existing means crafting is a gambling simulator again. And completely bricks high end crafting 3) Arch nemesis mods that stack to make unkillable enemies. ( For example consecrator + rejuvenator + damage resist) (Stop nerfing the max life of Arch Nemesis mobs. That is not the problem. Its 100% stacking mods and damage resists.) 4) Not testing minion builds at all. 5) Balance changes all over the league because 1,2,3 This the second league in a row where you have put out untested content and made us the QA team (Archnem at launch last league). People take time off of work, time away from loved ones, and just give up their time to play your game. You are spitting in their faces by putting out stuff that is untested. Check out this link too to figure out the relationship you are forming with your "community" and why it seems to turn caustic every time. http://www.memorableplaces.com/mudwimping.html You have broken trust over several announcements, where one thing was said or "hyped" and was not either not true/nerfed to oblivion at launch. And its going to be hard to gain that trust back. And on a more personal note after about 3500 logged hours, I think I am personally going to take a break from POE for mental health reasons. This game has to many non-determinstc, gambling systems at this point. You really want I do wish you the best GGG, and I would like to say so long and thanks for all the fishes. Last edited by goatfig#2034 on Aug 23, 2022, 9:36:14 PM
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" This sums it up quite nicely. |
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