3.19.0c Patch Notes and Update on Community Feedback

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Asvadim wrote:
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although i am happy we finally stand united against the dumbest decision in the history of poe, there is one mistake we can still make, and that is allow them to bargain

remember, never bargain when you are winning. ggg is now probably gonna say something like "okay you guys win, we will cut the drops only by 50% instead of by 95%. we are really doing you a big favor" etc

if anyone falls for that, i dont know what to tell you. basically REVERT THE ENTIRE THING, not 5%, not 50%, but 100% of it. this needs to go and ggg needs to realize this is not something they can anchor and bargain


I fear 100% will be not enough. Time spend, hopes ruined, trust betrayed.


I completely agree
Last edited by Tampleerovezz on Aug 23, 2022, 6:07:07 PM
Fix 32:9 or I will stop playing this game. There is zero valid reason to stop supporting this aspect ratio and I refuse to support any company who pushes this kind of mentality or mindset to discriminate peoples legal hardware.

Also fix the rare drops, I refuse to mindlessly map without getting the intended rewards for juicing it. Not everyone enjoys white map tier rewards for all the currency they invest into a map.

Fix it.
Make the game fun again. The last few patches have stripped the fun out of this game piece by piece. POE used to be so good. If this is truly your new vision for POE, then I guess POE is not for me anymore. I hope it still can be.
The second reason is that we removed a massive historic bonus to item quantity and/or rarity that applied to some league-specific monsters. We replaced it with a moderate (2-3x) increase to item quantity, to offset the fact that they often have more life than regular monsters and some cannot drop maps



This right here is causing a major issue... revert it back

Removing Archnemisis would also be fantastic. Yes people liked the league mechanic because we got to choose what types we fought against. Your implementation of Archnemisis is nothing like that.

Ill be skipping this league and more then likely this game if major changes arent made.

Good luck GGG. Really shot yourselves in the foot on this one....
Last edited by Greiver5 on Aug 23, 2022, 6:27:32 PM
I have to be honest, while I've had a few good drops, they've all been completely random and only from items that would be worth anything very early in the league. After a few days in the league, I'm getting maybe a few chaos orbs an hour without doing the chaos orb recipe.

This is not a fun concept, nor is map sustain really viable for most players.

I enjoyed the crafting side and this has become considerably harder and min maxing rolls with divine orbs has beconme rediculous allowing for less creation of great end game gear with a much higher entry point for most players cost wise.

Yes this slowed the game down, but players don't want games that are so slow you feel like you're doing over time at work without extra pay, that's how this feels when leveling and running maps now, quiet honestly, this is not a fun and enjoyable experience and if you don't fix this, then you have failed as a business by not delivering to your customers the expected experience previously delivered in many prior leagues.

You would have literally been better off just redoing delirium league.
Wait, so they ninja nerfed the drop rate and thought nobody would notice? LMAO So glad I skipped this league.

[Removed by Support]

Maybe I'll return when you guys realize this is a VIDEO GAME, meant to have fun in. Last league there were like 3 viable SSF end game skills. It's not fun to be railroaded into playing meta builds just to get to end game bosses.

*Censored again by GGG, you don't want feedback. Thanks for affirming my decision.*
Last edited by Kirnh on Aug 23, 2022, 6:44:38 PM
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Bullsat2 wrote:
Please do the community a large favour and do the thing that would make A LOT of people happy.

- REVERT entirely the massive Quantity/Rarity bonus change you did first of all, thats the most important one thats for sure.

- Just delete Archnemesis and forgot it ever happened and go back to the old Nemesis system thats so well tested and everyone loved.

So far it feels Like Archnemesis are just ham fisted into every other corner of the game and other league content.

Wanna breach? oh you aint looking at the ring, more likely the 3 Arch nemesis rares that rushed/ganged up on you.

Wanna Delve? Just beware the random archnemesis Trickster Roah doesnt run off to Narnia!

Wanna Blight? Oh better bodyblock that huge archnemesis are with speed mods thats rushing the pump!

And were NOT even gonna talk about Metamorphs as thats just simply a shitshow..

Let Archnemesis be what it was... just a temp league that WASNT added to the core game and forget that it ever existed.

I know people would REALLY love that.
My complaints/suggestions, stated more succinctly than I could.

One league wasn't nearly enough to balance archnemesis mods, I don't think you'll succeed by PoE 2.0.
These changes are not nearly enough.
nice
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Bullsat2 wrote:
Please do the community a large favour and do the thing that would make A LOT of people happy.

- REVERT entirely the massive Quantity/Rarity bonus change you did first of all, thats the most important one thats for sure.

- Just delete Archnemesis and forgot it ever happened and go back to the old Nemesis system thats so well tested and everyone loved.

So far it feels Like Archnemesis are just ham fisted into every other corner of the game and other league content.

Wanna breach? oh you aint looking at the ring, more likely the 3 Arch nemesis rares that rushed/ganged up on you.

Wanna Delve? Just beware the random archnemesis Trickster Roah doesnt run off to Narnia!

Wanna Blight? Oh better bodyblock that huge archnemesis are with speed mods thats rushing the pump!

And were NOT even gonna talk about Metamorphs as thats just simply a shitshow..

Let Archnemesis be what it was... just a temp league that WASNT added to the core game and forget that it ever existed.

I know people would REALLY love that.


^^^ This. All of it. ^^^ Seconded.

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