3.19.0c Patch Notes and Update on Community Feedback

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yslai wrote:
hi GGG,

while you're not believing something wrong with drop rate, let's look at some real data from POE trade?

this is 5th day into leagues, there's only 80 Primordial Might in the market, each of them cost 3 divine, and only 24 Anima Stone in the market, 3.3 divine, which equal to almost 400c.

compare to previous league, these uniques price around 100c or less after first few days of league..

as a golementalist, without these uniques I can't go into red map, is this your vision now? a casual player have to grind for a week just to reach red map?


Yeah, I leveled a necro after being stuck at red maps with my Deadeye, Harvest was my currency making strategy the first couple weeks and without it no way I can afford these jewels. I don't know how other people make currency, even when I watch videos and try to do the same it just doesn't work for me.
You can still do red maps without those jewels thanks to Clayshaper, but probably not higher than T13 (my DPS was around 1.3m with basically no gear), and you'll probably die a lot if you roll bad mods. Having these jewels would increase the damage to like 2/2.5m and having gems at level 20 probably more like 3m which is enough for T16. But can't afford them. Day 3 the previous leagues I had made 30ex, this league I made like 4/5 divines total. Anyway, I quit and won't come back to the game without Harvest being what it used to be. Gonna have to slowly get used to it because PoE has been part of my life for a few years. Cheers.
YOU broke the economy now its not worth it to invest into maps ,it was already ballanced , undo the quantity changes
When life turns its back on you grab its ass :D
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kaostherapy1 wrote:
YOU broke the economy now its not worth it to invest into maps ,it was already ballanced , undo the quantity changes


it's wrong. when you invest in maps - you get more loot anyway. now you dont get extra free loot as past time.
Righteous Fire forever.
Yeah, the game is f*** now. 10 maps in a row, and no single alteration...

AND Where is HARVEST?
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skynexion wrote:
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kaostherapy1 wrote:
YOU broke the economy now its not worth it to invest into maps ,it was already ballanced , undo the quantity changes


it's wrong. when you invest in maps - you get more loot anyway. now you dont get extra free loot as past time.


I don't know about that.
I'm running out of alchs and scourings (two left) and the only thing I reroll is elemental reflect.
I'm already using the vendor recipe to reroll all those ele-reflect maps and am running out of maps as well now.
Please remove Archnemesis, they are ridiculous. It feels like I am fighting Guardians instead of random mobs.
More impactful loot should be dropping without making more raw item drop,

I got news for you any modifier to a 0 doesnt matter.
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skynexion wrote:
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kaostherapy1 wrote:
YOU broke the economy now its not worth it to invest into maps ,it was already ballanced , undo the quantity changes


it's wrong. when you invest in maps - you get more loot anyway. now you dont get extra free loot as past time.


More loot? WHERE?

Invest 230C in a map with 6players
Made 270C back, 40c "profit".

Worst league ever!
If someone told me it was Todd Howard behind this I'd be totally convinced.
Could we maybe get some clarity on why the changes to quantity were made yet didn't make it into the manifesto?

What was your feedback like from QA before going into the league? Is this something they would provide feedback on or are they mainly focused on stability going into the league?

I've found the league pretty tough playing a more "off meta" build and with the current scarcity of currency and lack of accessible crafts it's certainly not been easy. That said enjoyed my time with the game as always despite the challenge and underwhelming rewards particularly from the lake. Here's hoping that if any further balancing changes are to come it might make doing content a little more satisfying and rewarding. Thanks for working hard and GL with the balancing <3

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