widescreen resolution removed from the game.
Yea that is pretty crazy tbh, I had used a 5120x1440 panel for a few leagues and never noticed any mob that did not aggro.
Honestly this whole thing is baffling, these resolutions do exist and it should be sought to support them. Many games, Elden Ring for example requires a mod (was available day of release I believe) and it works flawlessly. Super sad, it is quite frustrating and I really do not understand the hate for it. Its not like you could not put 3-4 1080p displays together and get similar results etc, pretty much how these large panels work anyway. Yea idk I agree.... fix it... |
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Day 184.
Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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you guys ... if any of you played sanctum you would know about the advantage of seeing mobs early. age and treachery will triumph over youth and skill!
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Day 185.
There are zero excuses for black bars. Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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Day 186.
Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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Day 187.
Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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Day 188.
Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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Day 189.
Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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It is possible that another reason for black bars was their outdated UI. On ultrawide, distance between your health and mana orbs at the corners becomes truly comical. Of course you don't need that UI in endgame when your recovery loop is established, but imagine how it would look for new players :)
And rewriting UI to be centered may be a challenge because of their self-coded engine, who knows how it was implemented in there. |
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Day 190. Black bars are unacceptable.
Fix it. The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard |
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