widescreen resolution removed from the game.

"
Smooshfaced wrote:
"
Loonspite wrote:
I suspect they did it for technical reasons more than equality, but they should fix it before my friends quit!


The servers and your client are literally still rendering everything. The black bars are like blinders on a horse, everything is still happening outside of them, you just can't see it.


no, it's not.

everything happens on the server. and on the server there is a activation radius around your char which activates monsters which are processed by the server because they do stuff which needs to be calculated.

on the client side, everything shown needs to be rendered. but only the stuff in the activation radius on the server moves and make sense to be rendered.

the activation radius is designed for 16:9 monitors only, showing more left and right is only forcing the client to render dead content.

you can click in that content in ultrawide but that won't do anything cause it's not valid game content.

the only horses with blinders are the 3 guys bumping this thread and irritating people to no avail cause ggg is aware of the issue and will probably find a solution.
age and treachery will triumph over youth and skill!
"
tackle70 wrote:
"
Jocker46 wrote:
RIP league... Oo

See you again, when it's fixed.


Yup. I didn't spend 2 grand on a 32:9 monitor to look at black bars.

RIP this game until they fix it


getgood
chances of getting a beta key 0.000001 %
Last edited by GunHammers#5068 on Sep 1, 2022, 6:50:47 PM
"
vio wrote:
"
Smooshfaced wrote:
"
Loonspite wrote:
I suspect they did it for technical reasons more than equality, but they should fix it before my friends quit!


The servers and your client are literally still rendering everything. The black bars are like blinders on a horse, everything is still happening outside of them, you just can't see it.


no, it's not.

everything happens on the server. and on the server there is a activation radius around your char which activates monsters which are processed by the server because they do stuff which needs to be calculated.

on the client side, everything shown needs to be rendered. but only the stuff in the activation radius on the server moves and make sense to be rendered.

the activation radius is designed for 16:9 monitors only, showing more left and right is only forcing the client to render dead content.

you can click in that content in ultrawide but that won't do anything cause it's not valid game content.

the only horses with blinders are the 3 guys bumping this thread and irritating people to no avail cause ggg is aware of the issue and will probably find a solution.


You can say "no" as much as you want, the fact is that the game on client side still renders things behind the black bars.

As I previously said, I didn't get any gain in GPU performance/usage on this league compared to 3.18, that I played in full 32:9, with exactly the same settings and same gear (R9 5900x, RTX3080). The only reasonable explaination is that the game still have the same behaviour client side (seems very unlikely to have a 33% performance loss on a patch without any visual changes).
Other than just checking my perfs, there are even more solid evidences over this claim, and over the fact that it runs the same way as 3.18 server side too, do some search you 'll find it quite fast.

As for server side serialisation, the issue is not new and made some entities disepear on the edges. That is a completely acceptable issue, as long as 32:9 isn't fully supported (and that is what they are working on I think). There were complaints about some issues with ultrawide support, but everyone was at least happy to have it, it still is better than those black bars.
Last edited by onexxx#0361 on Sep 1, 2022, 7:30:44 PM
Hmm... guess GGG is saying we should use third party software to fix their shit. Oo
It was cheating and needed to be fixed.
White knights gonna white knight with their fake arguments and irrational posts.

Bump.

Fix this silly nonsense GGG.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
Last edited by tackle70#1293 on Sep 1, 2022, 8:57:18 PM
Fix it!
Fix it! It is inacceptable not to support modern hardware.
"
plaguefear wrote:
It was cheating and needed to be fixed.

give them widescreen, just zoom in so its not a blatant advantage.
because then it will become basically required to play this game.
because GGG loves to balance the game around mirror tier lvl100 characters who are immune to damage. add having Hammer Head shark vision to the equation please. it will be great.
chances of getting a beta key 0.000001 %
true.

Report Forum Post

Report Account:

Report Type

Additional Info