1 year, 222 days
Fix it
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
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Posted bytackle70#1293on Mar 27, 2024, 9:06:03 AM
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ArtCrusade wrote:
You could have responded to my argument by answering why you should you be able to see more than the average player, especially in lieu of zoom hacks being bannable. If it's okay to have an advantage through superior hardware and software, why do you think GGG has a hardline stance on your field of view?
Not directed at me but why wouldn't GGG just hard cap the performance of the game to work the same on a toaster versus a 5k USD PC?
Yeah cap CPU, GPU, NIC performance while you're at it. Make Windows into a game console emulator to be sure absolutely nobody has an "unfair advantage"
Purism is stupid. Really though change the game however you want. We don't play it anymore so it's w/e lol
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Posted byIzrakhan_#7072on Mar 27, 2024, 10:07:25 AM
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Izrakhan wrote:
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ArtCrusade wrote:
You could have responded to my argument by answering why you should you be able to see more than the average player, especially in lieu of zoom hacks being bannable. If it's okay to have an advantage through superior hardware and software, why do you think GGG has a hardline stance on your field of view?
Not directed at me but why wouldn't GGG just hard cap the performance of the game to work the same on a toaster versus a 5k USD PC?
Yeah cap CPU, GPU, NIC performance while you're at it. Make Windows into a game console emulator to be sure absolutely nobody has an "unfair advantage"
Purism is stupid. Really though change the game however you want. We don't play it anymore so it's w/e lol
If you have to rely on hyperbole to make a statement and take everything to its most extreme form, you are not arguing in good faith. This kind of posturing really just makes my case
The opposite of knowledge is not illiteracy, but the illusion of knowledge. Last edited by ArtCrusade#4438 on Mar 27, 2024, 10:57:17 AM
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Posted byArtCrusade#4438on Mar 27, 2024, 10:32:43 AMOn Probation
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ArtCrusade wrote:
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Izrakhan wrote:
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ArtCrusade wrote:
You could have responded to my argument by answering why you should you be able to see more than the average player, especially in lieu of zoom hacks being bannable. If it's okay to have an advantage through superior hardware and software, why do you think GGG has a hardline stance on your field of view?
Not directed at me but why wouldn't GGG just hard cap the performance of the game to work the same on a toaster versus a 5k USD PC?
Yeah cap CPU, GPU, NIC performance while you're at it. Make Windows into a game console emulator to be sure absolutely nobody has an "unfair advantage"
Purism is stupid. Really though change the game however you want. We don't play it anymore so it's w/e lol
If you have to rely on hyperbole to make a statement and take everything to its most extreme form, you are not arguing in good faith. This kind of posturing really just makes my case
You're wrong
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Posted byBloomania#2606on Mar 27, 2024, 5:32:01 PM
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1 year, 223 days
There are no coherent arguments that can be made for the inclusion of black bars
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ArtCrusade wrote:
you are not arguing in good faith
It's telling that when the obvious flaws in your logic are exposed, you simply say "you're arguing in bad faith" and go silent. I'm not sure your posts prove the point you think they're proving.
Fix it, GGG.
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard Last edited by tackle70#1293 on Mar 28, 2024, 9:37:51 AM
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Posted bytackle70#1293on Mar 28, 2024, 9:33:59 AM
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tackle70 wrote:
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ArtCrusade wrote:
you are not arguing in good faith
It's telling that when the obvious flaws in your logic are exposed, you simply say "you're arguing in bad faith" and go silent. I'm not sure your posts prove the point you think they're proving
The underlying mechanism of reductio ad absurdum is a legitimate one as long as the logical extreme stays consistent with with the proposition. I hope the irony isn't lost on you when you say I simply don't accept your arguments while you dismiss anything without engaging in a factual, serious manner. It's an ill-mannered approach to debating.
Let me show you:
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Yeah cap CPU, GPU, NIC performance while you're at it. Make Windows into a game console emulator to be sure absolutely nobody has an "unfair advantage"
This is an absurd statement, because everyone has this hardware at their ready while not everyone has widescreen monitors. It is not consistent with my argument.
Roughly 59% of PC gamers play on 1920x1080, another 19% play on 2560x1440. You can check these numbers yourself Steam Hardware Survey. You can check some other numbers for comparison, but generally speaking it doesn't matter whether you have a RTX2080ti or an RTX3060 despite fluctuations between FPS.
Both having the same field of view means neither can preemptively dodge an attack from offscreen, while someone with a widescreen monitor would see it earlier. And that's just one example off the cuff.
If you were actually interested in finding common ground, there are obvious compromises between your proposition of removing black bars from widescreen resolutions and my concern with fairness such as Fog of War which'd extend the game but provide no advantage. But you seem far more interested in cheap dunks and engrossing yourself in drama
The opposite of knowledge is not illiteracy, but the illusion of knowledge. Last edited by ArtCrusade#4438 on Mar 28, 2024, 10:31:50 AM
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Posted byArtCrusade#4438on Mar 28, 2024, 10:19:12 AMOn Probation
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Guys, we added QoL by removing ultrawide support. Now when you sit there in front of your 49-Inch $1000 monitor you paid for exclusively to play our game, instead, you get to watch black borders around the game. If you think this is not QoL, you're just looking at it wrong. Black borders around the game are more appealing and it has nothing to do with us not wanting the game resources to render additional information AND it's too much of a gameplay advantage for you to actually see more of your screen when all of it is already covered with effects that can't allow you to see what's happening properly. You're welcome.
🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷
Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow
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Posted byMLGonthorian#4568on Mar 28, 2024, 10:30:40 AM
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ArtCrusade wrote:
You could have responded to my argument by answering why you should you be able to see more than the average player, especially in lieu of zoom hacks being bannable. If it's okay to have an advantage through superior hardware and software, why do you think GGG has a hardline stance on your field of view?
Instead, you say the argument is invalid and move on. Not only is it lazy, it's arrogant. Not a great look, and certainly not advocating well to your proposal.
While I do understand your point about seeing more and it being an advantage, I think it's irrelevant. First because PoE is mostly a PvE non directly competitive game. So even if 32/9 gives an edge (something that is not as obvious as you suggest), it does not really matter in my opinion. It would be fine if ultrawide is just diabled in direct competitive environnement such as races/gaunlets and PvP.
Second point is that more information does not just mean useful/meaningful information. I had the opportunity to play one league with a 32/9 screen, prior to the removal of the feature(it was sentinel if I recall correctly)... And I really think that most players (myself included) have a better time in 21/9 from a sole "performance" standpoint. 32/9 gives you a lot of irrelevant effects and movements at the edge of your FOV, thus diverting you from what matters at the center of the screen. I play on two differents setup, the second one being a regular 16/9 smaller screen, and it was much easier to process what's going on because all the relevant infos/effects is at the center of the screen.
Still, it was really enjoyable just for the immersion, being surrounded by PoE feels great, even if it meant dying more. That's a trade that I'm willing to do.
Last edited by onexxx#0361 on Mar 28, 2024, 2:01:00 PM
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Posted byonexxx#0361on Mar 28, 2024, 1:55:53 PM
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onexxx wrote:
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ArtCrusade wrote:
You could have responded to my argument by answering why you should you be able to see more than the average player, especially in lieu of zoom hacks being bannable. If it's okay to have an advantage through superior hardware and software, why do you think GGG has a hardline stance on your field of view?
Instead, you say the argument is invalid and move on. Not only is it lazy, it's arrogant. Not a great look, and certainly not advocating well to your proposal.
While I do understand your point about seeing more and it being an advantage, I think it's irrelevant. First because PoE is mostly a PvE non directly competitive game. So even if 32/9 gives an edge (something that is not as obvious as you suggest), it does not really matter in my opinion. It would be fine if ultrawide is just diabled in direct competitive environnement such as races/gaunlets and PvP.
Second point is that more information does not just mean useful/meaningful information. I had the opportunity to play one league with a 32/9 screen, prior to the removal of the feature(it was sentinel if I recall correctly)... And I really think that most players (myself included) have a better time in 21/9 from a sole "performance" standpoint. 32/9 gives you a lot of irrelevant effects and movements at the edge of your FOV, thus diverting you from what matters at the center of the screen. I play on two differents setup, the second one being a regular 16/9 smaller screen, and it was much easier to process what's going on because all the relevant infos/effects is at the center of the screen.
Still, it was really enjoyable just for the immersion, being surrounded by PoE feels great, even if it meant dying more. That's a trade that I'm willing to do.
Seeing things earlier was just one example of how having a bigger field of view is an obvious advantage over a regular monitor. There are many more; e.g. just the past season with the Wildwood and wisps being visible from further away.
While it is true that you fight monsters and not players in maps, an economy still pits player versus player. Running the same juiced maps but having higher wisps on average yields more drops -> that's an unfair advantage.
I just gave that one example to show how OP could win more people over to his side, but he chooses indignation over compromise.
I acknowledge that black bars aren't nice to look at and I already said that something like a Fog of War is okay as long as it doesn't give an advantage
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Posted byArtCrusade#4438on Mar 28, 2024, 2:12:00 PMOn Probation
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ArtCrusade wrote:
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onexxx wrote:
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ArtCrusade wrote:
You could have responded to my argument by answering why you should you be able to see more than the average player, especially in lieu of zoom hacks being bannable. If it's okay to have an advantage through superior hardware and software, why do you think GGG has a hardline stance on your field of view?
Instead, you say the argument is invalid and move on. Not only is it lazy, it's arrogant. Not a great look, and certainly not advocating well to your proposal.
While I do understand your point about seeing more and it being an advantage, I think it's irrelevant. First because PoE is mostly a PvE non directly competitive game. So even if 32/9 gives an edge (something that is not as obvious as you suggest), it does not really matter in my opinion. It would be fine if ultrawide is just diabled in direct competitive environnement such as races/gaunlets and PvP.
Second point is that more information does not just mean useful/meaningful information. I had the opportunity to play one league with a 32/9 screen, prior to the removal of the feature(it was sentinel if I recall correctly)... And I really think that most players (myself included) have a better time in 21/9 from a sole "performance" standpoint. 32/9 gives you a lot of irrelevant effects and movements at the edge of your FOV, thus diverting you from what matters at the center of the screen. I play on two differents setup, the second one being a regular 16/9 smaller screen, and it was much easier to process what's going on because all the relevant infos/effects is at the center of the screen.
Still, it was really enjoyable just for the immersion, being surrounded by PoE feels great, even if it meant dying more. That's a trade that I'm willing to do.
Seeing things earlier was just one example of how having a bigger field of view is an obvious advantage over a regular monitor. There are many more; e.g. just the past season with the Wildwood and wisps being visible from further away.
While it is true that you fight monsters and not players in maps, an economy still pits player versus player. Running the same juiced maps but having higher wisps on average yields more drops -> that's an unfair advantage.
I just gave that one example to show how OP could win more people over to his side, but he chooses indignation over compromise.
I acknowledge that black bars aren't nice to look at and I already said that something like a Fog of War is okay as long as it doesn't give an advantage
I quite disagree on the fact that plain seeing things earlier is only an advantage, it's also distracting you from the center of the screen. Seeing wisps earlier but dying because you were looking at the edge of that big screen is in the end a loss. The way it's displayed play a part in the usefulness of that information, and it's a key part to understand why 32/9 on displays that are made for it does not provides the edge you think it gives.
On the other end, I do agree that tricks that were possible before with regular screen and window resize do give a big advantage, because you get more infos without the need to dispatch your focus on areas were you lose track of your character and what's hapenning in close range. It was like putting a fov cursor at a larger value in a FPS game, wich is a common used trick in competitive play. That trick and 32/9 ultrawide displays are two vastly different experiences, the latter being not really useful in a game like PoE where losing track of your character and health bar for half a second can lead to instant death.
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Posted byonexxx#0361on Mar 28, 2024, 3:54:42 PM
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