[3.25] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

Hello I'm a little lost, when i click for the levelling tree pob and click for the 71 to 90, the text at the top right for me to copy into pob only stays at lvl 19
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AndyLovesHisBge wrote:
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WinterHiko wrote:
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ev00lution wrote:
I see a lot of people doing a version of the build with anathema unique ring. Is there a guide for that build so I can compare?


Played around with the high-end PoB a bit. If you add a corrupted +6%int Anathema with a good roll and add Elemental Weakness as a sixth link to the chest curse link, you get about 7-8% more damage. Yoo lose a socket, but then there's no need to annoint Whispers of Doom, which should let you get another 8-10% more damage from a useful annoint.

Sounds like a great idea!


That socket that was lost in the chest was holding Clarity though.

Clarity can't be removed I assume so what could we remove instead instead to keep Clarity?

Would losing effectively a ring slot for resists/attributes ripple through the build?


You should be able to cap resists and have enough strength/dex with one ring slot being a unique.

There's a flex slot in the build. I personally run Frost Shield. You could put clarity there. You could also forget clarity once you're at high investment, it's not required once you're far into the build.
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BearODactyl88 wrote:
Hello I'm a little lost, when i click for the levelling tree pob and click for the 71 to 90, the text at the top right for me to copy into pob only stays at lvl 19


Once the build is imported into PoB, there's an option on the bottom of the skill tree to switch between multiple versions of the tree. You'll find various stages of the build there. You don't have to import each variation, they're all included in the leveling tree link.
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WinterHiko wrote:
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BearODactyl88 wrote:
Hello I'm a little lost, when i click for the levelling tree pob and click for the 71 to 90, the text at the top right for me to copy into pob only stays at lvl 19


Once the build is imported into PoB, there's an option on the bottom of the skill tree to switch between multiple versions of the tree. You'll find various stages of the build there. You don't have to import each variation, they're all included in the leveling tree link.


ohh i see, thank you!
Hello,

I've tried the high end full build version. still not 100% accurate.

how to increase damage? survivability is good but my damage is kinda low.

what next upgrade that i should focus?
I am level 75 and doing red maps right now. Everything is functioning well.

Survivability is excellent. Single target is very good. Clearing is very very slow.

But my next 20+ points in the tree are going to be almost all damage points, so I am hopeful that will help the clear speed a little.

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flvyn wrote:
Hello,

I've tried the high end full build version. still not 100% accurate.

how to increase damage? survivability is good but my damage is kinda low.

what next upgrade that i should focus?


That Unset ring should be a synth ring. Same for the corrupted one. The loss in Int is nowhere near worth it to get Frost Shield in.

The Amulet can be better with high investment.

You don't have 3%dmg per 100 int on gloves or unnerve on hit. Unnerve is better than exposure, because it's increased damage taken, which is far better than lowering resistances with the amount we already have.

Quality your flasks for extra uptime. Reroll their affixes, the ones you have are very subpar.

Rightmost jewel should be a conversion jewel. It'll give you 45 flat int.

Your Clusters should be upgraded with CttC/Blanketed Snow. 20% reduced resistances on enemies right there.

Your Watcher's Eye can be upgraded to double Hatred mods. That's a lot of extra damage for a couple div.

Split Personnalities should be int/ES.

Your corrupted blood immunity jewel is not very good. Get CB immunity on Nature's Patience.

Hope that helps!
Last edited by WinterHiko#1542 on Sep 2, 2023, 8:19:01 AM
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WinterHiko wrote:
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flvyn wrote:
Hello,

I've tried the high end full build version. still not 100% accurate.

how to increase damage? survivability is good but my damage is kinda low.

what next upgrade that i should focus?


That Unset ring should be a synth ring. Same for the corrupted one. The loss in Int is nowhere near worth it to get Frost Shield in.

The Amulet can be better with high investment.

You don't have 3%dmg per 100 int on gloves or unnerve on hit. Unnerve is better than exposure, because it's increased damage taken, which is far better than lowering resistances with the amount we already have.

Quality your flasks for extra uptime. Reroll their affixes, the ones you have are very subpar.

Rightmost jewel should be a conversion jewel. It'll give you 45 flat int.

Your Clusters should be upgraded with CttC/Blanketed Snow. 20% reduced resistances on enemies right there.

Your Watcher's Eye can be upgraded to double Hatred mods. That's a lot of extra damage for a couple div.

Split Personnalities should be int/ES.

Your corrupted blood immunity jewel is not very good. Get CB immunity on Nature's Patience.

Hope that helps!




Thank you so much for your feedback, gonna fix my build now.
I am going to experiment with Culling Strike on Vortex. Would I benefit from Divergent Vortex so that the cool down is shorter on Vortex and get it to hit more often?
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AndyLovesHisBge wrote:
I am going to experiment with Culling Strike on Vortex. Would I benefit from Divergent Vortex so that the cool down is shorter on Vortex and get it to hit more often?


Normal quality is + AOE. It's probably better than divergent to apply Culling Strike to as many enemies as possible. The cooldown is already pretty lo wat 1.8 sec, I'm not sure it would help, especially since it also reduces its duration.

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