Character Balance in Path of Exile: Lake of Kalandra

The guy who thought what adding new minion rings with elemental resistances(not even minion dmg) would be great idea to balance summoners with minion stat ring should be fired from balancing. Do you ever played\saw minion builds? Most problem with minion builds is lack of sockets, 99,9% of any playable minion builds MUST USE unset rings, nothing else. And you saying what now we need to use 2 minion crafted ring instead 2 sockets to compensate your nerf to already half dead archetype and lose 2 more sockets while every minion build is starving for sockets. Guys, srsly? Thanks for killing most of the endgame minion builds, well done.
Last edited by TitansFury121#2732 on Aug 4, 2022, 6:07:58 AM
Is the necromancer class getting deleted from the game in Poe 2 ? it very clear that you and the team does not play the game nor listen to your gaming community
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BigBadWolf1776 wrote:
So GGG makes a popular build, it becomes meta, GGG creates many MTX for the popular build, people buy many MTX - then GGG kills the build, collects the money, washes and repeats.

Follow up question - when GGG kill my build the one that i paid $$$ for MTX - can i get a refund? I mean build is no longer playable, MTX is unusable.


GGG any comment on me getting my refund for skeleton MTX? How about SRS mtx? Should i write to customer support i think


spot on
gotta sell those celestials.... right?
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BigBadWolf1776 wrote:
So GGG makes a popular build, it becomes meta, GGG creates many MTX for the popular build, people buy many MTX - then GGG kills the build, collects the money, washes and repeats.

Follow up question - when GGG kill my build the one that i paid $$$ for MTX - can i get a refund? I mean build is no longer playable, MTX is unusable.


GGG any comment on me getting my refund for skeleton MTX? How about SRS mtx? Should i write to customer support i think

Yes, mate. You can refund all your MTX, just drop a mail to support with text "I wanna to refund this MTX "name of MTX"" and they return your coins.
The Necromancer's Unnatural Strength notable passive skill is extremely strong for almost all minion builds due to how well minion skills scale with gem level. This skill makes it hard to justify using other ascendancy classes for minion builds.

wait what? you expected to player build a minion build from other class other than witch, ignoring their own focused ascendancy/pretended have synergy with minion gem, than nerfing minion overall and call it solution?
Manifesto looks like a trash. GGG we all love your game but pls players don't like when they characters become weaker.
Especially want to say about defense nerf, it doesn't make any sense at all. Everything can kill you instantly in this game even with defense mechanics before nerf. I play on tornado shot with mageblood, my build was not so expensive (around 200 ex) but I die every 4-5 maps from magic or yellow mobs with grace, determination, defiance banner, cap of spell suppress and elemental avoidance . Can't imagine what will be after this nerf.

About minions can't say much cuz don't play on such as builds. Thought to try this league but looks like need to find another build to try.


I hope you will see reactions of community and change your decision about balance. Pls don't launch expedition 2.0 league.
Let's pray to EX god that the patch notes are something amazing and gives us a fun league, because is the league is some shite with some random mobs arround that may give you some better loot and thats all... that gonna be a GG GGG

any love for sweep?
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MisterAbsence wrote:
Can I ask GGG few questions:

1. How many builds are capable to do hard core content and kill most of content?
2. How many builds will be able to kill all content in softcore?
3. How many people will be able to gear those builds referred in previous 2 questions?
4. How many builds that are not capable to do most of content are affected by the nerfes in this character balance manifesto?
5. Do you think is a good practice to dismantle some structural parts of all builds just to nerf those top tier builds (i think 6 meta builds) that were able to do all content?
6. Is it normal for a game with so many combination of skills and items to have only a few builds that are capable to do all content?(with god tier investment?)
7. Moreover, when talking about trading, 99% of the players have no idea what those meta builds are and what items are needed for all of them, and so the 1% who usually zoom through acts in 3 hours get most of the expensive items, and start to price fix the market. So, if you are a casual player wanting to try lets say a build with frenzy charges, by the time you get out of maps with a crappy build, and start getting some currency, the frenzy items are already 20 ex. and they grow in price every day. Is this what is wished from trade?
8. There will always 20 builds that mostly played. Why do you always nerf the top performers? Is this what balance means to GGG?
9. Why not work to make changes so more skills are able to do the uber bosses?
10. I am literally curious of how many players were capable to kill the uber bosses? ......



THIS IS GOLD ^^^^

why doesnt GGG listen to reasonable ideas? as a company man - never been so disheartened with a company.
If the defensive auras are too strong then nerf them. Don't nerf the aura reservation.

You're tearing down a rotten tree by burning the whole forest...

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