Fixing Path of Exile's Mangled Text Bug
Top work, thank you. What were the wildest theories over the years?
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HH nothing yet about the fix of it ?
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Dude. This is what I posted on reddit when Chris announced that it's been fixed:
" https://www.reddit.com/r/pathofexile/comments/uzsp4a/comment/iagvgiz/?utm_source=share&utm_medium=web2x&context=3 (To be fair, I spent around 10 years programming a text engine) | |
The earliest bug ticket for this issue was made on June 4th 2016.
Funny cause I only started having this issue in the last 2 years. Regardless, nicely done. ~ Adapt, Improvise and Overcome
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Absolute MAD LAD, next time fix the bug where all rare are archnemesis monsters.
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Now how am i suppose to tell that i've played for 8+ hours without closing my client and that i should probably take a break?
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finally fixed!
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Really BIG thanks for the story and the details. I always love to read such things, especially on buggers that are so persistent over the years.
I really hope we will be able to read such things every now and then. Keep up the work! TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa Please use http://pobb.in for your guides instead of pastebin! |
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Thanks for the explanation! This was really cool as a noobie programmer to read and see and understand. I hope you do more of these in the future, whether they are big bugs or small!
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Great! Now do the issue with NPC dialog, where the text scrolls off and prematurely ends the speech. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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