Fixing Path of Exile's Mangled Text Bug
If you got time for this you got time for image reconstruction.
Best tech in the industry and lets you make the game prettier, more stable or more performance or any combination in between. Long live fake pixels screw native rendering, what a waste. on a 3080 (still not enough nothing ever is) come at me bros Last edited by Nuttyhater on Jun 2, 2022, 6:08:09 AM
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congratulation for fixing this, for me it was kind a funny to see this from time to time.
[Blessed by Support]
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Nicely done Ben, well played sir. And very neatly described, just the right level of detail! Really interesting post.
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Bloody hell, I always thought this problem was on my end... Nice one Ben. |
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Awesome writeup, I love it!
Pointers are always a mission to trace. | |
Thanks guys!! <3
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It is not a bug, it is a feature ... "still sane exile !!! "
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" isn't that the very reason for having cashe in games, to spare the limitless loading of materials each time they are needed ? | |
That's why GGG is the best gaming developer company, you don't see this kind of communication out there, even among the best developers.
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Thanks for the write-up.
A bit disappointing that it was "just" a pointer pointing at overwritten data which I would have expected to be more obvious but as you said, difficult to reproduce to tinker on it. I hope you guys and gals can figure out the sound crashes on consoles soon. I suspect it's something similar. Resources getting tight and overwritten (since it happens in resource heavy situations especially Heist with all of it's voice lines), sound manager tries to play something that isn't a sound and crashes. ... is not a troll
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