[3.19] Reap Trapper & Exsanguinate Trapper / Beginner Friendly Guide / All Mods / Good Clear Speed
" Pro's & Con's + Good clearing speed + Good boss killer + Can easy run all maps and mods + Can do all content +- One button build +- Kills Enemies faster than your Party Members do - Only 3.5k - 4k Life - I don't think it will survive long on HC but it's not tested
VIDEOS
GEAR
Weapons choice
We are going to use the Cold Iron Point Ezomyte Dagger 2x as they together will give our Physical Spell Skill Gems +6 Level. Getting the daggers with #% increased Spell Damage corruption will give you more damage. Armours choice For the maximal damage take Skin of the Loyal Simple Robe corrupted with +2 to Level of Socketed Trap or Mine Gems. For more survivability but less damage take Tinkerskin Sadist Garb. You can use a Rare Body Armour with +max Life and Resistance, but will lose a lot of damage. Helmet choice Playing with Scold's Bridle Mind Cage will increase your Damage and will be even better with +2 to Level of Socketed Aura Gems corruption and Reap deals 40% increased Damage enchant. The best choice is Alpha's Howl Sinner Tricorne with +2 to Level of Socketed Aura Gems corruption and Reap deals 40% increased Damage enchant. Boots choice I can't recommend any Unique Boots for this build. Get some Rare Evasion-based Boot with Life, Resistance and Movement Speed. Enchant them with 120% increased Critical Strike Chance if you haven't Crit Recently. Gloves choice To deal the most Damage use the Shadows and Dust Clasped Mitts with Curse Enemies with Vulnerability on Hit, with #% increased Effect corruption. For more survivability take the Malachai's Mark Murder Mitts with Curse Enemies with Vulnerability on Hit, with #% increased Effect corruption. Ring choice Using Mark of the Shaper Opal Ring will give you increased Spell Damage if the other Ring is an Elder Ring. Corrupting the Ring with #%increased Global Physical Damage will boost your damage again. Two Rare Rings with Dexterity, Life and Resistance should work as well. Belt choice I recommend using a Rare Belt with Dexterity, Life and Resistances. You can also use Doryani's Invitation Heavy Belt it provides you with increased Global Physical Damage, +(30-35)% to all Elemental Resistances, +(25-35) to Strength and with 0.6% of Physical Damage Leeched as Life. Unfortunately, the Leech effect does not work with our Traps. Amulet choice You get more damage if you use a Rare Amulet with +1 to Level of all Physical Spell Gems, +1 to Level of all Strength Skill Gems and/or +1 to Level of all Dexterity Skill Gems.
Flasks
We use a Life Flask to refill our Life pool. The Rotgut Quicksilver Flask gives us great Movement Speed. Our Quartz Flask will provide us with Phasing and 10% chance to dodge Attack and Spell hits. The Diamond Flask boosts our damage by giving us Lucky Critical Strike Chance. To evade more hits we trigger our Jade Flask. When using Tinkerskin Sadist Garb we get Phasing, you can change the Quartz Flask against a Stibnite Flask or Sulphur Flask. ALL ITEMS CAN BE FOUND IN THE ITEMS SECTION INSIDE OF POB
GEM LINKS
Reap + Trap Support + Cluster Traps + Trap Damage + Brutality + Charged Traps
Immortal Call + Increased Duration + Efficacy Support + Lifetap Support
Whirling Blades + Fortify + Faster Attacks + Maim Support
Skitterbots + Herald of Purity + Vitality + Pride
Stone Golem + Maim Support + Increased Area of Effect Support
Flame Dash + Faster Casting + (Portal)
JEWELS
For the Jewels we are going to use two Medium Cluster Jewels. The Base for each Cluster Jewel is:
Adds 4 Passive Skills 1 Added Passive Skill is a Jewel Socket Added Small Passive Skills grant: 12% increased Trap Damage Added Small Passive Skills grant: 12% increased Mine Damage Our notable passive skills are:
Set and Forget
25% increased Trap Damage
40% increased Trap Trigger Area of Effect 12% increased Area of Effect 25% reduced Trap Duration
Guerilla Tactics
20% increased Trap Damage
20% increased Mine Damage 10% increased Trap Throwing Speed 10% increased Mine Throwing Speed 5% increased Movement Speed if you've thrown a Trap or Mine Recently
Careful Handling
15% increased Trap Damage
15% increased Mine Damage 4% increased maximum Life 6% increased maximum Mana
Arcane Pyrotechnics
20% increased Trap Damage
20% increased Mine Damage Gain Arcane Surge when your Trap is Triggered by an Enemy Gain Arcane Surge when your Mine is Detonated targeting an Enemy In addition to the Cluster Jewels we have 3 Rare Jewels with increased Trap Throwing Speed, increased Trap Damage and Dexterity.
THE LABYRINTH
Trial of Ascendancy Location
The Labyrinth
The Lower Prison, Act 1, contains spike traps
The Crypt Level 1, Act 2, contains spinning blades The Chamber of Sins Level 2, Act 2, contains sawblades The Crematorium, Act 3, contains furnace traps The Catacombs, Act 3, contains blade sentries The Imperial Gardens, Act 3, contains dart traps
The Cruel Labyrinth
The Prison, Act 6, contains spike traps
The Crypt, Act 7, contains spinning blades The Chamber of Sins Level 2, Act 7, contains sawblades
The Merciless Labyrinth
The Bath House, Act 8, contains furnace traps
The Tunnel, Act 9, contains blade sentries The Ossuary,Act 10, contains dart trap^7
The Eternal Labyrint
Uber Lab no longer requires completion of the (Uber) Trials of Ascendancy. The trials are now served as a source of Offering to the Goddess.
Your first notable passive skill should be:
Pyromaniac
Immune to Ignite and Shock
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second Offensive choice:
Perfect Crime
You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time 25% reduced Cost of Skills that throw Traps
Chain Reaction
50% increased Cooldown Recovery Rate for throwing Traps
Skills used by Traps have 50% increased Area of Effect When your Traps Trigger, your nearby Traps also Trigger
Born in the Shadows
Cannot be Blinded
10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded Blind Enemies on Hit
LEVELING
ACT 1
For leveling try to link Explosive Trap with Swift Assembly Support and Combustion Support as soon as possible.
Get Trap Support and level it in an empty Socket for later use. If you can get your hands on an Anomalous Trap Support take it instead of the normal version. Get Steelskin and level it till level 13 then stop, trigger it with the left mouse button. Get Vitality and use it if you have the mana available. We will use Whirling Blades later to clear maps faster and Flame Dash to get across cliffs or different hights. Get both and start leveling them. You can also use Bear Trap to lock Enemies in place, but its not needed for the build.
ACT 2
Get Trap and Mine Damage Support and try to link it with Explosive Trap + Swift Assembly Support + Combustion Support as soon as possible.
Take Summon Skitterbots and activate it. Take Faster Attacks Support and link it with Whirling Blades and take Faster Casting Support and link it with Flame Dash.
Help Alira
5 Mana Regenerated per second
+20% to Global Critical Strike Multiplier +15% to all Elemental Resistances
ACT 3
Buy Reap and Pride from Clarissa. You can level Reap but don’t use it till your first Lab or you have a Stone Golem. You will have not enough Life regeneration to sustain it efficiently.
Go to Siosa and take Charged Traps Support as quest reward and buy from him: Herald of Purity, Increased Duration Support, Lifetap Support, Efficacy Support, 2x Maim Support and Fortify Support. It will cost you 1 Orb of Alteration, 2 Orb of Chance and 4 Orb of Transmutation. Link Frotify Support and Maim Support with Faster Attacks Support and Whirling Blades. Link Increased Duration Support with Steelskin and Efficacy Support. Lifetap Support should not be leveled, it should remain at level 1.
ACT 4
Take Summon Stone Golem and Cluster Traps Support as quest reward and buy Increased Area of Effect Support.
Now you should try to link your gems like this: Linking priority is from left to right. Reap + [Anomalous]Trap Support + Cluster Traps Support + Trap and Mine Damage Support + Charged Traps Support Steelskin[Lvl 13] + Increased Duration Support + Efficacy Support Summon Stone Golem + Increased Area of Effect Support + Maim Support Whirling Blades + Fortify Support + Faster Attacks Support + Maim Support Flame Dash + Faster Casting Support These gems can be linked but dont need to: Summon Skitterbots, Herald of Purity, Pride, Vitality You don't need Explosive Trap, Swift Assembly Support and Combustion Support anymore. Congratulations! You are playing Reap as a Trap now. Run the Sone Golem to get more life regeneration, you will need it since Reap cost you Life instead of Mana. You should have done the first Lab by now.
ACT 5
Act 5 has nothing to offer to us.
Make sure you have good Resistance after you kill Kitava.
ACT 6
Get Immortal Call and trigger it with the left mouse button.
Get Brutality Support. Your setup should look like this: Linking priority is from left to right. Reap + [Anomalous]Trap Support + Cluster Traps Support + Trap and Mine Damage Support + Brutality Support + Charged Traps Support Immortal Call + Increased Duration Support + Efficacy Support + Lifetap Suppotr[Lvl 1] Summon Stone Golem + Increased Area of Effect Support + Maim Support Whirling Blades + Fortify Support + Faster Attacks Support + Maim Support Flame Dash + Faster Casting Support These gems can be linked but dont need to: Summon Skitterbots, Herald of Purity, Pride, Vitality You now got all Skill gems we are going to use. If you can afford to buy Awakened Brutality Support switch it against its normal version.
THE PANTHEON
My recommendation for the Major Pantheon is
Soul of Lunaris
1% additional Physical Damage Reduction for each
nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% Capture Tunneltrap in Mud Geyser Map 10% chance to avoid Projectiles Capture Herald of Thunder in Arcade Map 6% reduced Elemental Damage taken if you have been Hit Recently Capture The Sanguine Siren in Crimson Temple Map Avoid Projectiles that have Chained
Soul of Gruthkul
1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
Capture Erebix, Light's Bane in Cemetery Map Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed
Other good Minor Pantheons
Soul of Tukohama
While stationary, gain 3% additional Physical Damage Reduction every second, up to a maximum of 9%
Capture Tahsin, Warmaker in Siege Map Regenerate 2% of Life per second while stationary
Soul of Shakari
50% less Duration of Poisons on You
You cannot be Poisoned while there are at least 3 Poisons on you Capture The Restless Shade in Grave Trough Map 5% reduced Chaos Damage taken 25% reduced Chaos Damage over Time taken while on Caustic Ground
Soul of Ralakesh
25% reduced Physical Damage over Time Damage taken while moving
Moving while Bleeding doesn't cause you to take extra Damage Capture Drek, Apex Hunter in Fields Map Corrupted Blood cannot be inflicted on you if you have at least 5 Corrupted Blood Debuffs on you
ANOINTMENTS
The Amulet should be anointed with
Cannibalistic Rite
30% increased Damage with Skills that Cost Life
Recover 2% of Life on Kill if you've Spent Life Recently 10% reduced Life Cost of Skills I Anoint both of my Rings with 1 Teal Oil and 1 Violet Oil, granting you: Your Scout Towers have 25% increased Range
DEAL WITH THE BANDITS
Help Alira
5 Mana Regenerated per second
+20% to Global Critical Strike Multiplier +15% to all Elemental Resistances
POB
3.18 Reap Trapper https://pastebin.com/Tz1xRtAW
3.19 Teap Trapper https://pastebin.com/garQjHsP The POB is complete up to LVL 100. At the bottom left it says ACT 10 by default, this can be adjusted to the respective Act or the next level milestone.
EXSANGUINATE TRAPPER
You can simply swap between Exsanguinate and Reap, the Support Gems all stay the same.
Use a helmet with an Exsanguinate enchantment. Exsanguinate's initial damage is higher, but Reap has more damage over time. I think that Reap has more Area of Effect than Exsanguinate and also does more damage to individual targets and in general. Just try it out and decide for yourself what is more fun for you.
GEM LINKS
Exsanguinate + Trap Support + Cluster Traps + Trap Damage + Brutality + Charged Traps
Immortal Call + Increased Duration + Efficacy Support + Lifetap Support
Whirling Blades + Fortify + Faster Attacks + Maim Support
Skitterbots + Herald of Purity + Vitality + Pride
Stone Golem + Maim Support + Increased Area of Effect Support
Flame Dash + Faster Casting + (Portal)
Q&A
Why does this page exist twice?
The original page has been archived due to inactivity. Since this guide will be updated again, I have made this new page where comments can be made again.
Can you do all reflect maps with this Build?
Yes you can.
The damage done by Reap is reflected in your traps, not you. Flame Dash causes no damage ether, due to your Cold Iron Point Ezomyte Dagger that doesnt alow you to inflict elemental damage. The only damage you deal is with Whirling Blades, but the amount is so small that you will not be seriously injured.
Why are you not stacking reap blood charges?
I believe that, the same way Reflection is applied directly on the traps, the blood charges are given to the trap, who likely don't exists anymore after casting the spell.
How about no regen maps?
I did some no regen t16 maps with out any problem, but at some point the movement skill doesn’t work anymore because we don’t have a mana flask.
Can you please post full skill tree? The existing has only 90 points
The POB is complete up to LVL 100. At the bottom left it says ACT 10 by default, this can be adjusted to the respective Act or the next level milestone.
More beginner friendly guides from me:
I hope you will have fun with my build and if you try out this build let me know in the comments how it played for you. I wish you good Loot and Luck! Last edited by De_CODEBLACK#6639 on Sep 3, 2022, 7:51:20 AM Last bumped on Dec 10, 2022, 7:08:19 AM
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-The guide and POB have been updated with my current gear //on Jun 7, 2022.
-Minor update for the POB //on Jun 9, 2022. -POB is updated to 3.19 //on Aug 19, 2022. -POB update //on Aug 25, 2022 -POB update //on Sep 3, 2022 Last edited by De_CODEBLACK#6639 on Sep 3, 2022, 7:52:02 AM
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Trying this out as my second build of the league. Looks super fun!
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Can you please post full skill tree? The existing has only 90 points
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"Hi Uprightrus, i am glad for the interest in my build, the POB is complete up to LVL 100. At the bottom left it says ACT 10 by default, this can be adjusted to the respective Act or the next level milestone. |
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for the rest of the bandits do you help them to or kill them
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"As you may have seen in the "DEAL WITH THE BANDITS" section, you help Alira and kill the others. That gives you this great bonus: 5 Mana Regenerated per second +20% to Global Critical Strike Multiplier +15% to all Elemental Resistances I wish you a lot of fun with the build. If you have further questions just ask. Last edited by De_CODEBLACK#6639 on Jun 5, 2022, 3:29:12 PM
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Well, I'm only level 58, but so far, this build is very fun and strong through the leveling process. Nice work, I'll update when I get to mapping.
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Hey im following this guide, trying to survive so far, why whirling blades?
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so i have all the tree done with thew rest of the point where can we put them. im just wondering
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