Our 3.18 Expansion Timeline

Buff melee and slam ffs
Just a little teaser please?
Hopefully Ultimatum back
"
seikatsu26 wrote:
Buff melee and slam ffs


What this fine man said !!

Come on GGG show us melee guys some love !

Your strength is the law !!

MadG poe on youtube for mellee content
nice
Nice. Gonna be my 2nd league. Loving POE so far for this past 1mth
TOP 3 expectations from 3.18:

1. Reduce/reverse stupid CD increase on Fire Burst
2. Add slams back to game! (seismic revert/buff + fist of war effect/ailment unnerf, etc)
3. Implement Ultimatum
Waiting for the new supporter packs!
"
Community_Team wrote:
Spoiler
We're in the final month of the Archnemesis League, and you may be wondering how long you have left to complete your challenges and when to expect the 3.18 expansion.


Path of Exile's 3.18 expansion will launch on May 13th (PDT), with the Archnemesis League ending roughly five days before the release on PC. We'll announce the details of the expansion via livestream approximately a week prior to launch.

Spoiler
The scope of the expansion is a little smaller than Siege of the Atlas, but you should expect a new challenge league, more endgame improvements and other content which will be revealed during the livestream. We're keen to announce the dates of the livestream and Archnemesis' end as soon as possible.


We've also been working on an update with a number of engine improvements, further improvements to controller support and several bug fixes. We are planning to deploy this patch before the end of the Archnemesis League.

Spoiler
As always, we can't wait to show you everything we've been working on! Stay tuned!


Okay, 3.17 is a bit stretched. Lets see if it dives below GD daily numbers.

And lets see how much of an impact these "improvements" have on a regular basis.

Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Hoping for a fun and good league mechanic that would keep one interested and involved for the whole duration of a league.

Probably dreaming though, last one was Delirium (pre-nerf) which lasted what, 4 days ? lol

idk who comes up with league concepts over at GGG, but you need to hire new people for that specific aspect. 1-hour of brainstorming and I could come up with 2-3 league mechanics more fun and interesting than anything we've ever had.

Besides that, good job.

Cheers


(nerf minions please...)
Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks simply isn't fun. Rework stacked decks needed.

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