[3.25] CWDT Ward Loop Scion
The build is not good for the 10k whip and Abyss mechanic
Nobody has tested Crit Immunity, perhaps that works Ice Spear is the best. You can replace any skills Go for the VD / Blazing Salvo option You can also play arc, hexblast, lightning conduit of heavens or any other spell. |
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Heya guys,
I am following the "100 - 200 Divines 30 Million DPS Tanky Uber Farmer" and I am trying to go for the 4th flask. I can't get to the right numbers so I check on the PoB and it seems that either the PoB is wrong, or the calculator is wrong : In PoB I have that : If I set that in the calculator : Is there something that I am missing ? Thanks |
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I see the Wrath and Pandemonius and counter with a Petrified and Defiance survival package, for those impossible-to-dodge situations
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Does an allies discipline aura mess up forbidden rites damage? I know determination aura breaks the loop.
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" in this situation the calculator is correct, that build needs a bit more flask charges gained. Last edited by Akshay#5418 on Jan 7, 2024, 10:40:51 PM
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" What's that? |
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" should be fine, you could get some chaos res if your playing a with friend, you could drop FR and go with a skeletons and 2 heartbound setup only where you have 2x420 rings and 4 Skeleton setup. loop should work without FR |
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good time of the day, guys, please see what the problem is , I can't run it , etc
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Hi, the major pantheon is only Brine King ? i play with Kara's flask, i use Arakaali and i have no probleme i dont see why the Brine King is only option in the thread. i have miss something ?
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" Ice Spear's ability to multihit makes it ideal against bosses. Other spells work, but your boss dps will be lower. " The mark mastery can only protect against a single foe at a time. Properly juiced maps will have multiple rares onscreen. Other forms of crit immunity (brass dome, poison, ..) are difficult to fit in. I'd advise anyone running the suppress tree to pick the mark mastery against crits, but it won't grant full immunity. " I don't know what formulas PoB is using. If they're including the chance to not consume charges, then their results will be wrong. Eventually you get unlucky and then you die. " That combination is all about recovering from small hits (which our ward + recoup are doing just fine). We are worried about big phys hits, especially with blue wisps. We must not reduce incoming phys damage or our loop breaks. If we cannot evade or block, then we must take the full damage. What matters is ehp (and thus phys max hit), and low life+Petrified Blood lowers ehp. IMHO the only reason to use Petrified Blood is if your skin happens to have Pain Attunement. " Anything that doesn't reduce your self damage works. But arakaali isn't very useful. Stunlocks are a concern (stuns are determined by the damage taken *before* ward), and solving them via pantheon is the simplest solution. Your setup works, but Brine King plus a better flask might be stronger overall. Last edited by SleepyDhole#0372 on Jan 8, 2024, 4:23:51 AM
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