The Gull Raven Mask

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SuperMotte wrote:
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Jideament wrote:
my cringefest sarcastic comment about the topic
Are you ready to pick your effects from the ground because looting currencies from the ground was not painful enough? Yikes.


my personal babyrage about the topic
Almost 10 years and people are still WASTING their time for un-fun things in this game like some literal mammals.


Gull time calculation:

Every 20 seconds, you waste 2 seconds to click that stupid effect. It's 2 sec because it is hard to click. So, almost 3 times in a minute; 6 seconds. Let's say you're playing 3 hours a day. That means 2 hours of farming at it's best. 12 minutes of "Gull effect picking" daily. 3 month league, you play at least 20 days a month, so it's 60 days. 720 minutes = 12 hours.

You just wasted 12 hours of your lifetime for an another un-fun mechanic in this game. Congrats.

This game sometimes makes me so mad I want to kick some bald guy in the face so hard.

Cheers.


But how much time do you save from the buff of a (lesser) acceleration shrine?


Lesser shrines last around 40 seconds with Gull and shrine nodes.

So to have the full fun effect of running with 7+ shrine effects, it is needed to have a fast build and that you don't need to click through a lesser shrine several times before it activates.

"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
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Raycheetah wrote:
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stalkingjackal wrote:
Yeah +1 environment interaction is awful.

Clicking on shrines, influence altars, strongboxes etc means always need to click 2-3 times to hit it. Gets worse the faster your movespeed is. Thankfully, picking up items is easier due to loot filter making them bigger. Wish there was a UI option to scale up the text on environment objects by 200%.



True, but not everybody plays at the same, high pace, and if you change the hit box on Strongboxes, then there'll be a flood of complaints about opening them before the player is ready. You idea of an optional scale-up for the label is good, however. =^[.]^=


I know you responded directly to Stalkingjackal, but to highlight the issue here, Lesser Shrines is not a solid object, like a Strongbox, or normal shrine etc. It's just a little frame/halo thingy hanging in the air, and it looks like if you don't click exactly on the frame, you click through it, and your char just moves.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
Last edited by Marinxar#3048 on Feb 24, 2022, 10:27:30 AM

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