Upcoming Improvements to the Archnemesis Panel
Just to add onto the pile of feedback already present:
While this fix is a step in the right direction (and is much appreciated!) it doesn't solve the core problem with the league mechanic: there are too many different mods that drop and that causes constant bottlenecks when players don't get a specific drop to complete a recipe. Having more storage space would alleviate some of those issues, though more storage will never be enough if you pick up every mod (e.g. every elemental weaver) due to some of the mods seemingly rarely dropping in maps (sentinel, toxic etc.). |
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no stacks no fun :(
Joined: Dec 28, 2013
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" Simply true. Ive complained several times that there is not enough information in the game and we are forced to look on the 3rd sites. Something as obvious as map/item mods are not explained in the game and talk about league mechanic. With the game as complex as poe the poe's help panel (yes poe has help panel for new players!) doesn't even scratch the tip of an iceberg.. There should be alert window at the start of the game "If you don't understand something in the game, then go type it on YT." |
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yes man !!!
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one more row of slots please
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low key i dont even use the mechanic because it waste time
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Excellent!
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Do away with each having their own level and let it be the level of the monsters in the map chosen ?
This way they can stack, otherwise the inventory needs more space ! I see no relevance or importance in each having their own level actually. we all using the ones around the map tier and monster level anyways, cause having to get rid of them to get more keeps the levels where they need to be anyways. |
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" Its not in their philosophy of how the game should be. It takes away the weight of items. |
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" are you ok bruh? that's nothing alike, first I'm not limited on amount of splinters I can hoard, second, it's only 4 of them not 50 3.23 was the best league of all time (an absolute banger)
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