How do you have HOA , Grace, Purity of elements, determination and defiance banner on? i simply could not on defiance banner.
Also on your stream where do u get onslaught? the only thing that can get onslaught is from boots, if we drop the graceful assault passive. or am i missing something?
19% On amulet if you want to use Enhance on the banner.
I started gearing towards endless dying sun, and even though rn it seems to sustain itself, I sometimes see Alchemist Genius not up. And I did not respec some of the nodes, which according to DS table is not needed for sustain, so I'm wondering, is it gonna be fine or I should have some extra duration/charges gained stats, just in case. Also, for calculating resists on gear should I count resist from flasks without "increased flask effect" from Alchemist Genius?
Yea, Alch genius sometimes have 0.5s downtime, im not counting on this buff when i trying to fit resistances.
Thanks for answer! Well, for me downtime seems to be higher because I do not have "reduced flask charges used" mod on belt, so flasks are used less often. Unfortunately, belt with this mod and decent stats(like good str roll to fit requirements for gems) costs too much :(
Do you do something different or how are you sustaining all your flask permanently without taking Druidic Rite?
Even to just get 100% uptime on all my flasks I need to take the small Flask charges gained from Replenishing Remedies. How are you sustaining all your flasks without druidic rite? More flask charges gained nodes on Brutal Restraint?
Flask duration same rn im swapped to flask duration nodes near Natrual Remedies and one extra Medium cluster node to hit 12s with 40% Dying sun.
Why? cus with blessing we dont want increase our mana pul, more mana more blessing cost.
I also have 12 seconds on dieing sun, but I do not have 100% uptime on all flasks like you have if I make the same skill tree. Even my dieing sun is running out after 2 or 3 repeats. I need to skill into flask charges gained to have 100% uptime on all flasks in hideout.
Here is my pob maybe there is a mistake that I am not seeing.
https://pastebin.com/88PSXY9N
Help would be really appreciated, because I really cannot see my mistake and there has to be one.
Do you do something different or how are you sustaining all your flask permanently without taking Druidic Rite?
Even to just get 100% uptime on all my flasks I need to take the small Flask charges gained from Replenishing Remedies. How are you sustaining all your flasks without druidic rite? More flask charges gained nodes on Brutal Restraint?
Flask duration same rn im swapped to flask duration nodes near Natrual Remedies and one extra Medium cluster node to hit 12s with 40% Dying sun.
Why? cus with blessing we dont want increase our mana pul, more mana more blessing cost.
I also have 12 seconds on dieing sun, but I do not have 100% uptime on all flasks like you have if I make the same skill tree. Even my dieing sun is running out after 2 or 3 repeats. I need to skill into flask charges gained to have 100% uptime on all flasks in hideout.
Here is my pob maybe there is a mistake that I am not seeing.
https://pastebin.com/88PSXY9N
Help would be really appreciated, because I really cannot see my mistake and there has to be one.
He uses one less charge per flask use on his Dying Sun due to the '%increased charges per use' being lower than yours, this might the difference in having it up 100%.
Last edited by Yendis#7207 on Feb 17, 2022, 2:37:34 PM
He uses one less charge per flask use on his Dying Sun due to the '%increased charges per use' being lower than yours, this might the difference in having it up 100%.
Yeah but would that 1 flask charge explain the uptime on the quicksilver or the granite flask? That is what is confusing me. But I will try to get a perfect dieing sun and test again.
Edit: I am here to report that indeed that 1 flask charge was my problem.
such a small thing with such a big outcome. Thanks for the help @Yendis
Last edited by Asmordeus#4167 on Feb 17, 2022, 2:52:43 PM
He uses one less charge per flask use on his Dying Sun due to the '%increased charges per use' being lower than yours, this might the difference in having it up 100%.
Yeah but would that 1 flask charge explain the uptime on the quicksilver or the granite flask? That is what is confusing me. But I will try to get a perfect dieing sun and test again.
Edit: I am here to report that indeed that 1 flask charge was my problem.
such a small thing with such a big outcome. Thanks for the help @Yendis
You're welcome :)
I've been tinkering with my flask uptime as well so I know the feeling, haha.
Hello guy i've been running this build since season started but i have a huge mana problem, how could i solve it? i'm running devouring diadem and got a mana pool of 200 (ES), also any improvement?
Here's my POB: https://pastebin.com/ZXXJyUc0
Thank you all in advice!
Last edited by dogesterth#6005 on Feb 17, 2022, 9:22:10 PM
Hello guy i've been running this build since season started but i have a huge mana problem, how could i solve it? i'm running devouring diadem and got a mana pool of 200 (ES), also any improvement?
Here's my POB: https://pastebin.com/ZXXJyUc0
Thank you all in advice!
I would suggest to get an ES base shield
or
Since you cant craft anything onto your chest, wait to upgrade to a frenzy on hit/additional curse/10% max life as es
Last edited by PopePleb#4999 on Feb 17, 2022, 10:37:34 PM