3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.
" Yes, enlighten in a 6L chest is usually a good path to go, since it applies to all 5 auras that we will be running: Determination, Grace, Defiance Banner (these are near mandatory), Precision (up to 100% Hit Chance), and Malevolence. Purity of Elements/Wrath can also be squeezed in as blessing skills elsewhere (with inspiration) but I don't recommend that. Deadly Draw is a great notable that's right on your path, make sure to grab it. Also, I mentioned the 3 jewel sockets (2 normal, 1 cluster) that you should go for next. I'd drop all 3 totem wheels and keep only the Panopticon one in the south. You'll lose some attack speed, and quite a bit of placement speed, but the latter is more QoL than anything. The passive points you get from doing this (including those pathing down to Watchtowers) will be enough to get most of your tree in order. Is Unnatural Instinct within reach for you? If not, focus on getting your entire cluster done on top left first. Lethal Pride comes next (get one that's around 1d, and it should be a big enough boost to damage). Ascendancy-wise, swap to Shaper of Storms when you're comfortable. Usually, this is when you have your clusters ready, and when you just need to squeeze for that extra "inc. damage taken" delicious slice of pie. Gear-wise, you're missing many spots where we usually go for DoT multi, but this is more expensive and can be filled in when you've got currency. |
|
" how far should we level precision? yours is on level 1. is that enough? |
|
" For me, Precision at level 1 is mandatory for 15% Attack Speed on Watcher's Eye. If possible, level Precision up to 100% Hit Chance. If you have having issues with getting it to 100%, it's not fatal to the build. Just remember that our Hit Chance is a direct multiplier in our fuse count, so if we have Hit Chance at 90%, then we're losing 10% of our fuses. In my case, I'm just keeping Death Rush on for most of the content I do, so I'm losing >500 accuracy from my previous ring. Given the insane attack speed (3.51 when in maps, sanctum), losing shots from not being at 100% Hit Chance isn't an issue. If there's a need to do Uber Pinnacles, I'll just swap back to a ring with accuracy and damage. To me, flammability on hit ring is a bait this league, given the nerfs (lvl1 flam is worse now; and we no longer get "with increased effect" on ring mod). Instead, the buff to curses (way more effective now at high levels against bosses) makes me want to get a chest for +1 curse so we get to double curse for easy ignite cap on Uber Pinnacles. This seemed unnecessary though; we can kill Uber Pinnacles very easily with EA's naturally scaling. Last edited by limevan#7271 on Jan 22, 2023, 3:21:34 AM
|
|
" so what level would 100% hit chance be? level 20? |
|
" I've mentioned this earlier -- we adjust Precision's level to cap our Hit Chance based on whatever gear we're using. If you have good Accuracy mods on around 3 pieces of gear (raw accuracy rolls up to 600), you'll not need much help from Precision. In other words, there won't be a correct level of Precision; this is different for everyone. For illustration, let's target a level 84 monster. It has an average of 8,120 evasion. Our Chance to Hit is: 1.25 * Accuracy / [Accuracy + (0.2 x Evasion)^0.9] Swapping this around, we can calculate the accuracy we need in order to achieve 100% Chance to Hit against a monster with 8,120 Evasion. In this case, we need 3,102 Accuracy in order to guarantee a hit. Looking at PoB, these are some factors in our Accuracy. In the accuracy popup from POB above, we can see both raw accuracy (the numbers with +xxx base) and %increases (xx% increased). Both of these are important -- having a good balance gets us to >3,100 accuracy comfortably. In there, you can see that I've got +178 base from Precision (level 1 gem with +2 from other sources). Depending on your gear, you should change Precision's level accordingly so you reach a high Hit Chance. In any case, you won't need to do any of these calculations. Your Hit Chance is shown both in game and in POB. Last edited by limevan#7271 on Jan 22, 2023, 3:43:01 AM
|
|
i dont have accuracy on any of my gear...didnt know it was important,. on my gear i was getting attack speed/fire dot/elemental dmg with attacks. but even without accuracy everything seems to die really fast
Last edited by Lyutsifer665#1671 on Jan 22, 2023, 4:11:50 AM
|
|
Hi! Love this build, has been playing it since league start (on console) and done most of the game on it (excluding ubers). I dropped a sanctified relic which spread freezes, is there any safesure way to apply freeze with this build? I have added cold on blizzard crown and hyrris ire.
Also looking for general advice on how to increase survivability without losing too much DPS. My PoB is: https://pobb.in/bJ2UA8fOHO2h (frenzy with flammability on hit is pretty QoL, but takes up many sockets...). I have 14% increased skill effect duration on my current relic, which is why I do not have the 15% mastery node on the tree. Thank you! |
|
" Thanks again. I bought some jewels. got about 3 div to spend. So I think ill look into lethal pride and enlighten first (?). In regards to the tree im not entirely sure what you mean with losing all the totems wheels. Does this include ironwood? or just everything leading up to watch towers? Gear wise I got fire dot multi now on my quiver atleast. |
|
" Totem wheels are circled in red. We usually take the Panopticon wheel since we path to it with Lethal Pride in range. You can choose whether to complete the notables there with Ironwood, but that's largely defensive so we can afford to drop it once we have enough armour (at least 30k is a safe zone). Fire DoT multi on quiver is great, keep seeking more of these "DoT multi" mods because they come in play as a separate multiplier (red arrow) after all the "increased" and "more" components (blue arrows). Before going on Lethal Pride or Enlighten, you can get more damage affordably by upgrading your gems. The following gem upgrades cost less than 1d, and increases your damage by more than 30%. Your POB shows a 20/20 EA. Get a 21/0 EA (10c) for now, and we'll work to getting 20 fuses even with a shorter duration. 5/20 awak. Deadly Ailments (80c) is great and not expensive. 5/20 awak Burning Damage is an absolute steal at 100c, and it grants a free level to EA. When you have some eldritch currency, move your ignite proliferation to your gloves, and replace Ignite Proliferation support with Empower3 (40c). |
|
Hello Guys,
something is going wrong with my build because i have lack off damage. in POB it shows me that i have only 2,7mill damage output. what i,ve done wrong. could someone take a look at my build and tell me what is my mistake. the other thing is that i have not enough mana. why? thanks for the great build so far and sry for my bad english guys best regards Barakko my Buildname is BallistaBurnBaby Last edited by Barakko#6887 on Jan 22, 2023, 7:11:05 AM
|
|