πŸ’‘ Item Filter Improvements suggestions πŸ’‘

Script side:
πŸ’‘ Minimap Icon priority - to show more important above less
πŸ’‘ Relative font size of item labels - for high resolution screens
πŸ’‘ Condition for implicit mod, its value or tier - very important on Amulets, introduced now in 3.21 update but with amount only.
πŸ’‘ Condition by explicit mod tier not only names - could reduce lines in filter
πŸ’‘ HasInfluence > 1 to show item with more than 1 Influence
πŸ’‘ Negation operator like !HasInfluence or !=
πŸ’‘ OR operator
πŸ’‘ Back Ruthless syntax to normal syntax. After use of The Minimal word unexpected resets previous settings and must be set from beginning if want to show.
The Minimal word is in contradiction to Continue word.

User side:
πŸ’‘ User option to disable commonly known things like Beam effects and other
πŸ’‘ Option to set strictness of loot generator on server site, based on drop level, item level, level required, rarity
πŸ’‘ Custom Minimap Icons

Bugs:
πŸ’‘ One line is processed only, second is ignored:
HasInfluence "Elder" "Crusader" "Hunter" "Redeemer" "Warlord"
HasInfluence "Shaper"

πŸ’‘ Uniques when is first droped play two sounds: some original sound that can't be disable and PlayAlertSound.

Enjoy My filter SimpleFilter
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
Last edited by koszmarnica#7777 on Dec 8, 2023, 7:28:03 PM
Last bumped on Aug 18, 2024, 4:06:14 PM
nice
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"
koszmarnica wrote:

Bugs:
One line is processed only, second is ignored:
HasInfluence "Shaper" "Elder" "Crusader" "Hunter" "Redeemer" "Warlord"
HasInfluence "Shaper" "Elder" "Crusader" "Hunter" "Redeemer" "Warlord"



It checks the same influence twice, probably, it's not a bug.

"
koszmarnica wrote:

DisableDropSound False not work


Try EnableDropSound.
indeed it should be:
HasInfluence "Shaper"
HasInfluence "Elder" "Crusader" "Hunter" "Redeemer" "Warlord"
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
+ From me.

Yes please, gimme.

While we are at it can we maybe also get a function to identify uniques by name so we can have very precise unique lists we are checking for. Would immensly help with reducing choice fatigue.

I know I can check for bases, but that feels both clunky and dumb when the wrong items drop relatively frequently.
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~ Poor investment =/= entitlement to compensation.
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bump
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
bump
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up up ;)
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞
up
🌞 Designer of SimpleFilter see My Item Filters 🌞
🌞 I treat PoE as an art 🌞

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