Prophecy Removal in 3.17.0

F Sadge
i don't like the removal of fated items or itemized prophecies, imho you could've removed silver coins and added ALL fated uniques/itemized prophecies to the core drop pool. Also r1p deidbellow, I actually really liked using that on warcry builds.
Last edited by stalkingjackal#2441 on Dec 1, 2021, 5:37:53 PM
First it was the maps, then the perandus, and now the Navali. I wonder what's next...
Malachai, the Guardians and the Shaper?
Last edited by lvlzinho#8721 on Dec 1, 2021, 10:01:34 PM
I strongly suggest GGG have another look at some of the fated uniques they want to remove. I frequently use Wall of Brambles as a superb levelling chest and im sure lots of people often use Gryphon, Karui Charge, the Oak and Silverbough aswell. Please reconsider :)
yay another enforcement for deleting things from what made this game great
why? only because streamers hate this mechanic?

didn't even tried to improve prophecies

but i can already tell that the next league gonna be a copy pasta from prophecy
Nice
I am all for decluttering the game, how about removing talismans and making an auction house next.

Thank god, sounds good.
I really dislike this idea. Please just update the prophesies, it is a cool and usefull feature and character!
Last edited by Neclony#7960 on Dec 1, 2021, 6:13:12 PM
Navali's voice acting is cool and quite distinct from a lot of the other more generic NPC's. I don't understand why GGG is intent on killing immersion and lore. I understand removal of bloat mechanics but straight up deleting an NPC most people seem to love?
Must suck for the voice actor too, whoever she is to see her work poofed from the game.

Removing things is never a good idea but it seems like it's the quickest fix.

Silverbough is great; do not get rid of this.

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