[3.18] Gryph's Tank Simulator - A Detonate Dead Ignite Elementalist

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cdnza wrote:
Coming up on level 80 now, been just playing around with different spell setups to see how they feel. Most comfy so far is 6L WoC with an arcanist brand to cast Flammability and Flame Surge with Combustion in BBBB fourlink.

I experimented a bit with using a 4L Frostblink setup too, which is actually pretty good for map clearing because it does enough damage to kill whites and blues (with berek's respite to clear the whole screen from that).

Bought a lv21 Unearth just now so was going to experiment a bit with trying DD.

Anyone make the switch yet?


I'm on DD now with a level 21 Unearth and +2 AOE Gloves and +1 ammy



No Berek's or anything fancy. No helmet enchant. Seems to be working fine
Yeh, I did the switch in mid whites. Into late yellows/early reds now.

Only on unearth 23 with 5 on hat, and using obliteration for everything.

Just missing a couple of levels to use enduring composure now, and need to fix boots/amulet/belt - e.g. don't have 75% chaos resist right now, links are wrong, etc. Then it's 6 link chest, and save for whenever phantasmal unearth appears.

Well, first is sleep, didn't do much of that over the past 24h.

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Gryphenprey wrote:

Ah, I didn't realise that mod existed. Raises the chances of +5 gloves then. Or even +3, not seen any of those yet.
Last edited by NoImagination#6952 on Feb 5, 2022, 2:00:57 PM
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NoImagination wrote:
Yeh, I did the switch in mid whites. Into late yellows/early reds now.

Only on unearth 23 with 5 on hat, and using obliteration for everything.

Just missing a couple of levels to use enduring composure now, and need to fix boots/amulet/belt - e.g. don't have 75% chaos resist right now, links are wrong, etc. Then it's 6 link chest, and save for whenever phantasmal unearth appears.

Well, first is sleep, didn't do much of that over the past 24h.

"
Gryphenprey wrote:

Ah, I didn't realise that mod existed. Raises the chances of +5 gloves then. Or even +3, not seen any of those yet.


Lol yeah, you can also get +2 projectile unveiled instead. Double corrupt a pair of these for +3 xD EASY
Nonzero!
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NoImagination wrote:
Nonzero!


It DOES have some potential for some absolutely bonkers gloves. Imagine Double Corrupting a pair with fire dot multi on them or a temple mod...xD Dreaming over here xD
Step 1: Wait for a heist grinder to find phantasmal unearth
Step 2: Make some +5 gloves via double corrupt

Speaking of bonkers items (ok, maybe too strong of a word for this), one of the new implicits: https://www.pathofexile.com/trade/search/Archnemesis/vdmGz6JCE
Last edited by NoImagination#6952 on Feb 5, 2022, 2:34:07 PM


Day 2 progress, swapped to unearth from arma brand, feels pretty smooth but not full tank simu just yet but fairly chonky in low-mid reds
A fool takes no pleasure in understanding, but only in expressing his opinion (Proverbs 18:2)
Last edited by JackOfAllBacons#6982 on Feb 6, 2022, 4:40:34 AM
Phantasmal unearth waiting room. And I guess we're all competing for it :(

Edit: AFK for 10 minutes and one sold. I hate everything.
Last edited by NoImagination#6952 on Feb 6, 2022, 7:47:41 AM
Wow, the new amulet can roll up to 30 quality for all gems. This is going to be the best possible ammy for the build, right?
Yeh, it must be. Also only 70c right now! It must not be useful for many other builds.
Last edited by NoImagination#6952 on Feb 6, 2022, 9:47:15 AM

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