Expedition Ends Soon

"
apokriddy wrote:
Is it going core??

Chris hinted in a podcast at Expedition going core after some changes. But it won't probably comeback before 3.17 at least.
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
"
Azarhiel wrote:
"
apokriddy wrote:
Is it going core??

Chris hinted in a podcast at Expedition going core after some changes. But it won't probably comeback before 3.17 at least.


Yes, they almost never put new expansions into core right afterwards. They want to make the poor folks playing Standard wait for it. ;) And tweak stuff to fit with Standard, new patch changes etc.
Expedition ENDS SOON.

Yes, thank you for sharing. I won´t miss you.

But I will remember you Expedition League for making Supporter Packs with less content, and charging even more money, for still only Cosmetics. And the fact that you are getting greedier.
+1
Really excited to see what all the next league entails during the live stream this coming week. While I was disappointed in the core game changes that occurred recently, I have to say that expedition as a league mechanic was most likely my favorite league since delirium. I'm very excited for it to come back later where we don't have to pick up the expedition currency as well.

Only thing I didn't enjoy about Expedition was how many conditional challenges there were on the new bosses.
Since party play will be dead I doubt this will be good league.
KranglingKearKames
https://i.imgur.com/zB2RgAs.mp4
https://imgur.com/a/mafhrmH
Playing with your aurabot is not partyplay.

I liked the mechanics of expedition sadly my build sucked.
Cant wait to try again and perhaps fail later this time ;)
At least !
"
KGabQr wrote:

Maps mods monster huge buff LOL


Wait what ? I haven't heard of that one... where was this mentioned?
Last edited by DerPuhctek on Oct 11, 2021, 1:09:57 PM

league is bad, patch is bad (imo)

too much micromanagement

reading mods, placing explosives, detonating, opening chests, picking up splinters = terrible gameplay not fun at all, not only it breaks the usual action gameplay flow (something like blight, but even worse), it demands tons of clicking

here's how it should have been:
- you meet the guy and explosives already pre-established
- difficulty of the encounter scales with map quantity (all garbage mods like immunities should be removed)
- all you have to do is to pull the trigger
- after league mobs are killed, all chests are opened automatically when encounter ends and all splinters are vacuum picked-up

so something like abyss 2.0, but improved, since no random movement of cracks and addition of vendors and logbooks.

thats. fucking. it.



+1

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