3.15.0d Patch Notes

The Reroll currencys for expeditions NPCs drop rate buff isn't coming on this patch?
No re-roll currency update? Guess the league mechanic will stay completely uninteresting for a little while longer.
Pog Thx GGG!
Thank you for the update GGG!
I'm really happy to see the immunity flask changes. That was the one thing I absolutely hated more than anything. It's also the first time where I ever thought, "OK GGG you have really screwed up now. One second to fight a corrupted blood mob? Really?"
Arguing on the Internet: What's the point when you can't punch them in the face when they really piss you off?
Excellent changes! Things should feel a bit better. Now just fix the drop rates for reroll tokens and we'll be in business :)

Also shocked to see you guys doing mid-league buffs to underperforming skills, but I'm happy to see it. Thanks!
Last edited by Anarien#4908 on Jul 27, 2021, 10:50:14 PM
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N4rk0tyk wrote:
Will "used when you start bleeding" enchant on flask trigger the flask upon getting corrupted blood, or still no? I thought that this was going to change.

Bleeding and corrupted blood are completely different things as of 3.14. When you get corrupted blood applied to you, you are not bleeding.

Unless they also change the text of the enchant, I don't see this happening. It would make more sense for them to add another enchant instead: "used when corrupted blood is inflicted on you."
Last edited by Sintactical#0765 on Jul 28, 2021, 1:02:27 AM
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manofthelaw3 wrote:
still no improvements to how bad expeditions actually feel to do I see


dead league mechanic is a dead league mechanic i guess
Ditt j*vla flöte Danne!!
No buffs to in-map expedition loot or changes to the insane amount of shard clicking? Its like opening a Christmas present as a child and finding a lump of coal!

Boring, barren league!

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