What We're Working On

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This results in twenty currency items for use at the vendors, which does feel like a lot. However, because you can immediately stash them into the Expedition Locker after an encounter, the variety of currency types doesn't really cause additional inconvenience.


That's exactly the problem. We have to click them twice for no good reason: First to pick them up, and then again to store them.

I won't risk my hands hurting to play a game (any game). If you are no willing to turn this kind of developing around, then you will end up losing players.
Thank you for working on T pose bug.

Love the game because is difficult and complex, great patch.
i want that they divide by 4 the number of stack of every type of shard, and multiply by 4 the amount of shard per stack.
(to have the same average amount, but 4 time less clic to do)
Last edited by GKPlight#6321 on Jul 26, 2021, 8:42:06 AM
Thank you for all the hard works !
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forgeee wrote:
Bring back 3.13 and just add league content.
It's okay, you can stop working on 3.15 and start making a worse 3.16.
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Alatikus wrote:
Way to go, community.
Differing opinions are toxic now. Nice, well enjoy your smug, know it all fanbase who clearly know how the game is supposed to be.


It has been the case for a while now. I hope they keep pissing off people that shout down differing opinions so that they leave. They have made this community worse by not allowing proper discourse and I'm tired of seeing this negativity for a game that I love.
first of all you need to post pone new league and fix the game performance optimization and fixing all varies issues
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Maximar wrote:
It's okay, you can stop working on 3.15 and start making a worse 3.16.

It's both funny and sad...
✨ Beta tester Path of Nerf 👀
Last edited by spokipo#1869 on Jul 26, 2021, 8:58:42 AM
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Gulch wrote:
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Were the Mana Cost Multiplier changes on Support Gems too Extreme?
Yes, they were too extreme. Based on feedback and data, we are reviewing the mana cost multipliers again and will be reducing many (but not all) of them. While this will ease the impact on your mana by a moderate amount, the goal is still that mana matters a lot more than it did before.




So..... your in-house testing thought it was fine? Those "testers" had zero issues that over a hundred thousand people immediately saw?
Did you even test this change?

Chris, whoever it is that is changing the game for you isn't doing a good job. Clearly you're just a puppet and don't even play this game like everyone else does. Have you ever killed Uber Elder? Uber Atziri? The Shaper? T16 maps with 8 modifiers? Have you ever even made it to maps?
Do you even play your own game?


Bro. Chris say : his team are primary players. Just after that they are developers/player-base supporters/moneymakers and dont know what more :D.
They need to by happy with state of their game :D

But, who can trust him after pritority/ unique launchers/ changes in game and fixes after league launch, where players are like alfa-testers :D

He want slowly game (with D2 skills). Soo, that seems like Chris is n1 pre orderer of D2 Resurrection :D Maybe thats why he trying kill PoE now XD

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