Reaper question

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Mark_GGG wrote:
The Consume skill kills one of your minions and applies a buff to the Reaper for a base duration of 6 seconds. The buff grants 40% increased damage, 20% increased attack speed, 20% increased movement speed and 10% increased character size. It also recovers 50% of the Reaper's life.

The Reaper has muliple instances of the skill which its AI uses in different circumstances:
  • The version it frequently uses because it's hurt has a 6-second cooldown.
  • The version it infrequently uses because it just felt like it (and didn't already have the buff) has a 25 second cooldown.




Can the Reaper consume the Dancing Duo?

And if yes, do you need to start a 'new' rampage streak to summon a new one?
Last edited by Szhival on Jul 22, 2021, 4:58:26 AM
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paladinc wrote:
What happen with animate guardian when is consumed? Do I lose all their items?


The AG will be dead, aka all AG items will be lost.
Reaper is going to need godly stats to possibly be viable.
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Mark_GGG wrote:
The Consume skill kills one of your minions and applies a buff to the Reaper for a base duration of 6 seconds. The buff grants 40% increased damage, 20% increased attack speed, 20% increased movement speed and 10% increased character size. It also recovers 50% of the Reaper's life.

The Reaper has muliple instances of the skill which its AI uses in different circumstances:
  • The version it frequently uses because it's hurt has a 6-second cooldown.
  • The version it infrequently uses because it just felt like it (and didn't already have the buff) has a 25 second cooldown.




Is there a threshold of lifeloss he has to pass before heal or does he heal everytime he´s not on full life?
Why don't just keep AG away from Reaper's consume? It make sense if AG get destroyed and lost all items invested to it because player didn't care enough about their AG's condition during fight. But make Reaper eat your AG (and all equipped items) and call player careless? It just a mockery.
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Asmosis wrote:
All i'll say is the Reaper will need to be some god tier unit


There is 0% chance this is a viable skill on it's own

It's obviously a meme or a facilitator
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wordlife_fy wrote:
Why don't just keep AG away from Reaper's consume? It make sense if AG get destroyed and lost all items invested to it because player didn't care enough about their AG's condition during fight. But make Reaper eat your AG (and all equipped items) and call player careless? It just a mockery.


Chris said something along the lines of "The reaper wants to be your only minion." Wouldn't make any sense if he tolerated one specific minion then. :o)
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
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Mikrotherion wrote:
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wordlife_fy wrote:
Why don't just keep AG away from Reaper's consume? It make sense if AG get destroyed and lost all items invested to it because player didn't care enough about their AG's condition during fight. But make Reaper eat your AG (and all equipped items) and call player careless? It just a mockery.


Chris said something along the lines of "The reaper wants to be your only minion." Wouldn't make any sense if he tolerated one specific minion then. :o)


Well, It would be more appropriated to the fantasy if designers design the reaper as "cannot have other minions if reaper staying in the area". Saying that "The reaper wants to be your only minion" and takes your other minions as a food? That sound BS to me.
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Mikrotherion wrote:
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wordlife_fy wrote:
Why don't just keep AG away from Reaper's consume? It make sense if AG get destroyed and lost all items invested to it because player didn't care enough about their AG's condition during fight. But make Reaper eat your AG (and all equipped items) and call player careless? It just a mockery.


Chris said something along the lines of "The reaper wants to be your only minion." Wouldn't make any sense if he tolerated one specific minion then. :o)


What, are we playing Dungeon Keeper now?
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ExiledSarin wrote:
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Mikrotherion wrote:
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wordlife_fy wrote:
Why don't just keep AG away from Reaper's consume? It make sense if AG get destroyed and lost all items invested to it because player didn't care enough about their AG's condition during fight. But make Reaper eat your AG (and all equipped items) and call player careless? It just a mockery.


Chris said something along the lines of "The reaper wants to be your only minion." Wouldn't make any sense if he tolerated one specific minion then. :o)


What, are we playing Dungeon Keeper now?


God I wish, what a glorious IP left to rot!

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