Path of Exile: Royale — Everything You Need To Know
any rewards whatsoever?
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Damn, would be nice for an extended play version with a stash of some sort. Coming from MLBB, the passive tree looks so much better than the standard version, please incorporate that idea into the core game. Passive tree as is *shakes head "no"* not satisfactory from a realistic growth standpoint.
The current tree is obnoxious, why so many options when there's so few outlets? KISS, simplicity can be super complex. As is if you're wanting to experiment it's cross your fingers this goes well. Clearing the clutter would do so much awesomeness for this game, it's ridiculous that it's even a conversation point. Have you seen the skill tree? It's like "make up your mind bruh", it's a complexity that shields the lack of depth this game has. There's still the sense of Path of Spam AKA PoS, if it was Path of Skill, that'd be another story, but it's not. taking the level requirement and dropping it dramatically *2 thumbs up* ought to drop the lvl req and stick to stat requirements for every item. For example, how often to you go into a hats store and not try on a hat because it's lvl requirement is too high? How do you lose links and sockets when it's an additive process? WHY CAN'T YOU KEEP THE COLORS? WHY ARE THERE COLORS TO BEGIN WITH?!? There's so much excessive nonsense in this game that it's watered down mirrors, unless you're playing standard no skill edition. When I take over as director, this game will be great, until then... Watch the numbers suffer. |
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Amazing! It'd be even more amazing with a squad-queue (people queue and get matchmaked with 2 partners pitted against other teams of 3)!
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Nice GGG :D
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Where can we see pvp tree and gem list? it is absolutely impossible to play without memorizing this information !!
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Just to start off. I'm really looking forward to 3.25 Settlers league and all the QoL improvements ggg has made. You guys went hard with this league and I hope you get the huge player retention numbers you deserve. Gez, recombinators are back, Kalandra league reflecting mists are back with chance to drop tradable items for special crafting, Sentinels are back, an auction house, and a freaking townbuilder mini game. Holy crap I hope these game devs get a bonus if this league goes as hard as i'm hoping.
If GGG still has all the assets for the Royale game mode, it could be a huge Friday/Saturday night player draw for streamers and regular players. I'm thinking something like circa 2006 Runescape 2's friday night Iron-wars in the wilderness, where you have teams playing group pvp. You can also have solo game variants so more sweaty streamers and players can get into. I'd pay at least $10-$20 each league just to have access to a Friday/Saturday night randomized group event. Please take my money ggg and make this game mode. An alternate game mode could be solo pvp that incentives efficient game play with normal rng. Each player gets 15-30 mins to play through the acts or something similar to it. Maybe a rogue-like choose your own adventure layout with branching paths, where each player can choose from 1-3 choices what the next area they'll have access to for leveling exp (fast paced maps/breach/beyond/) or acquiring specialized items, crafting materials, or a chance at uniques (delve/incursion/betrayal). This might also have the benefit of teaching newer players how to interact with these older mechanics in the normal league play. After a set time all players automatically get pulled into a larger pvp zone for the actual pvp gauntlet. This would be very cool if you had the option to join in small 2-5 player teams off your friend/guild list, or perhaps 5-10 random players with options to vote on the next room/map to move too. If you add a leaderboard for this mode that would provide players with enough incentive to play. If you wanted to be really awesome you could introduce a league associated reward like a pvp inspired mtx for getting enough #'s of kills in a league in either solo or multiplayer game modes. Maybe an extra sweaty award for most kills in one 8hr period. You could also help players learn to craft by having a rare room that gives a Guff inspired crafting bench where they get free currency to try to craft the best item in a shortish time. Cheers Last edited by My_neighbor_totoro#7194 on Jul 24, 2024, 5:52:11 PM
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