[3.17] strTrader Max Block Bleed Lacerate Gladiator -- League Start & End Game v3.17.03.17.22
Really good questions. Please see my response below.
" I think DoT is a weakness if we have to choose a weakness for this build. None of our primary defenses protect us from DoTs (armor, block chance/life on hit). We also do not have ailments immunity (from tree/ascendency). However DoT should not be a serious concern because as you said we have flask, life regen, life leech, chaos resistance etc. to offset. " Normally I use Sand for clearing and Blood for map bosses (unless the map is terribly rolled). For example, if a map has increased monster life, physical damage reduction or enfeeble, I might use Blood to kill rare monster as well. I have seen people only use Blood stance so it comes down to your playstyle and how actively you want to manage your stances. A sample mapping video featuring Stance/Leap Slam/Difficult map mods: https://www.youtube.com/watch?v=kruTFloaJng " Poacher's mark is an experimental set up since I have the +1 curse chest and I figure poacher fits in the best. I have mana leech from cluster and life leech from blood rage. So poacher is really only providing the damage (not really noticeable difference). I was running vulnerability and enfeeble on my gloves but I can't find one with +1 frenzy so I changed to the current set up. " If I recall correctly, you can't shield charge through a cliff or other terrains so you need a second movement skill. Leap slam will also 100% stun full HP enemies giving you time to reposition. " I generally avoid walking and move with leap slam. I can have an extra utility flask this way. Quicksilver is still good during leveling. " I absolutely agree. This is my goal before 3.16 release. There are no words to sway those who will not listen. -- Veritania, the Redeemer strTrader Max Block Bleed Lacerate Gladiator Guide: https://www.pathofexile.com/forum/view-thread/3136830 Last edited by strTrader#2330 on Sep 26, 2021, 12:32:07 PM
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why flesh and stone? ascendancy glad - Blood in the eyes - give maim.
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I get that attackspeed increases damage by having more chance to roll a higher bleed especially with rhyslatha bringing a higher base damage variance.
Still if i change multistrike in pob for awakened deadly ailments i get much higher dps. What am i missing? (im sure i do miss something) |
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" It enables Blood/Sand stance. Flesh and Stone's maim (increased damage) stacks with other sources. There are no words to sway those who will not listen. -- Veritania, the Redeemer
strTrader Max Block Bleed Lacerate Gladiator Guide: https://www.pathofexile.com/forum/view-thread/3136830 |
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" PoB calculates bleeding DPS assuming maximum number of bleed stacks (8) in effect. If 1 hit can generate 8 stacks of bleeding then Awakened Deadly Ailments will outperform Multistrike. In actual gameplay, we need to reach (and maintain) the maximum bleed stacks and Multistrike helps us achieve that. Also I don't think PoB is not calculating the "more damage" from repeated attacks. There are no words to sway those who will not listen. -- Veritania, the Redeemer
strTrader Max Block Bleed Lacerate Gladiator Guide: https://www.pathofexile.com/forum/view-thread/3136830 |
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Multistrike is also good for mana issues - repeats of the attacks don't use mana at all creating a delay that allows mana to regenerate between main attacks.
On my build I use only one jewel with -9 to mana cost of skills - and no other such mods on items are required. |
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" Agreed, this is a side benefit. There are no words to sway those who will not listen. -- Veritania, the Redeemer
strTrader Max Block Bleed Lacerate Gladiator Guide: https://www.pathofexile.com/forum/view-thread/3136830 |
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" I think i understand. I have following thoughts bleed base duration is 5 sec +20% duration from tree is 6 sec. i will play standard and will have pretty good gear, i can reach 100% faster bleed easily. that makes it a 3 sec bleed. so i need arround 2.7 attacks per second to apply 8 stacks of bleed in 3 seconds. My weapon has 1.9 base aps, so i could reach that easily without MS. BUT: I will have 8 random bleed strength and since i have 60% chance for bleeds doing 100% more damage, i will have even more randomness and thus i need even more to fish for good bleeds. PLUS i didnt take attack downtime due to movement into account. So conclusion is, i get your point :) On a side note im pretty sure the more damage on multistrike doesnt affect bleed, only base damage does. Or am i wrong? |
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" Per gem description, Damage (since not specified) applies to both hit and ailment. Also confirmed by Mark_GGG in the following post: https://www.reddit.com/r/pathofexile/comments/jdcsk6/multistrike_more_damage_on_repeat_does_not_affect/ There are no words to sway those who will not listen. -- Veritania, the Redeemer strTrader Max Block Bleed Lacerate Gladiator Guide: https://www.pathofexile.com/forum/view-thread/3136830 Last edited by strTrader#2330 on Oct 12, 2021, 11:30:55 AM
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