Heist.
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Heist isn't anything like it's original concept.
First week I was avoiding patrols, sneaking around picking the right time pass so I could loot chests and open doors. Now it's just mapping but with doors. It still has the great characters, voice acting / conversations and mini gearing but it mostly gets lost in the zoom revision. The concept needed a little tweaking. Things like unavoidable guards at doors but it was salvageable. The only thing that remains which I like is the risk of losing your loot if you die escaping. "Never trust floating women." -Officer Kirac
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