Diablo II: Resurrected
" I mean it's interesting that you think so but... no? I don't buy special/collectors/limited edition packages for extra money over the base game, and I would if your reasoning held up. I just expect to get the whole game I'm buying instead of it getting chopped up for extra money regardless of the price tag. I mean it's fine, rather than give a company 60$ or whatever amount for the full game I'm happy to give them none if they pull that crap. I've skipped a lot of games in the past 8 years and I don't feel I've missed out on much. I'm amazed at how well some people cope with and make excuses for blatant greed. Gonna be old games, indie games, and the few games from companies with any sort of integrity left for me until it all falls down. Last edited by Omnicide24#7830 on Aug 22, 2021, 12:38:16 AM
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"Well no, that's fine actually, because I wasn't making a statement about you personally. I was identifying a general trend, not claiming every individual that identifies as a 'gamer' wholly embodies my words. |
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Understandable, I don't agree that it applies to even most people though. Then again the world has gone kinda nuts so what do I know? You could be sorta right if you mean that is what is propping up the industry to keep doing stuff like that.
I think it's fundamentally wrong to ship with day 1 dlc in most cases though. By wrong I mean it's intentionally deceptive in a way, but so is pricing things at 99 cents instead of a dollar, and that's so normal no one thinks about it anymore. Last edited by Omnicide24#7830 on Aug 22, 2021, 1:27:28 AM
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Inferno sure looks pretty now. Putting it on the R2 trigger for instacast gives the game a very different feel to anything on the PC version.
I'd forgotten how potent Static Field is. So contrary to my memories very few builds stick to one skill tree. You might specialise in one but it's only common sense to grab some from the others. I wouldn't call it flexible but it's an interesting mix of specialisation and standard skills. More importantly I don't see many genuinely useless skills in there, not especially after they introduced synergies. Contrast yet again with PoE, which has the flexibility of a Kama Sutra master but generally sticks to some form of brute force missionary. Anyway last day of beta. Time to play the class I understand least. Good old Nature Boy... PS I found an ethereal Pelta Lunata. Kick. In. The. Dick. https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable. Last edited by Foreverhappychan#4626 on Aug 22, 2021, 8:12:18 PM
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"If you read carefully, you're not disagreeing with me. I don't think I've played any game that felt haunted all the way through. I don't get the feeling that Saanyone at Blizzard North loved the Chaos Sanctuary enough to play through it more than a single-digit number of times with a melee character. In general, it is the beginnings of games that are haunted, not the ends. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" So you've openly admitted that you want to either have the full game — albeit for a reasonable price — or no game whatsoever, but when my man says you've developed an obsession with owning the full game, your response is "mmm... no?" How about mmmmm yes. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" Hope you enjoyed your time with it. I was only able to play a few hours this weekend, but man oh man .. Playing fully-zoomed and soaking in the details was a religious experience. It felt like a brand new game to me, and I've been playing D2 since the old Barb demo; and smelling the roses at that slower pace felt almost like exploring Diablo 1 for the first time. I absolutely can NOT wait to go through the entire game like that. Blood Raven looked gruesome; the Smith was friggin' imposing; and I can't wait to see the other super uniques and bosses. |
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" Well I talked about limited editions and such which I don't buy but do not deter me from purchasing the normal game package. In that case they are usually offering extra skins or some such that you can't normally get, which could be construed as not offering the full game but... It's not the same as cutting actual game content and areas so you can launch them as dlc day 1, or very soon after the base release. They don't want to price the base game above 60$ because they are worried they'll lose sales, so instead the sell you the game in multiple parts? I just don't care for that sort of business practice, I see it as a sign of what a game studio/publisher is willing to do to their game for more money and I stay away. The thing I was fundamentally disagreeing with is that it is somehow a consumer entitlement issue. We haven't been trained into it, it was the industry standard to sell a complete product for an honest price for a long time. If anything gamers are being trained to accept shady monetization, so much so they'll defend it on the internet. If you understood all that already then fair enough I guess. I think consumers ought to draw the line somewhere and I have. Last edited by Omnicide24#7830 on Aug 23, 2021, 10:13:50 PM
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" Dude I had such a great time. Unfortunately on console there was no zoom control but that wasn't something I had planned anyway. My first D2 experience was in a way too influenced by my battle.net social interactions. Not that I was constantly playing with others but there was always a chance of it. Playing D2R alone (and soon with close rl friends) gave me that same isolation that diablo 1 afforded in the weeks before I got a modem to play it online (hey, this was 1996 and I was barely 18 and still believed I might do something with my life). It felt...scary. I haven't had to use doorways so tactically SINCE Diablo 1. Towards the last few hours of the beta I finally got some burnout. I'd taken out Duriel as my level 22 Sword and board Amazon, made a savage polearm for my Merc via a cube recipe I never actually used before, tested most of my favourite old skills, pushed a few I'd never really tried before (fissure, inferno, fire claws) and generally affirmed that this was an excellent little teaser. I am very eager to really get the synergies and rune words going. Now the wait begins. I do hope they use this time to iron a few things out but honestly I found the beta eminently playable and very well tuned for a console experience. PS here's something interesting I found during the beta that you and other D2 affecianados might find worth a read. The url kind of speaks for itself. https://venturebeat.com/2018/07/01/branching-out-how-limiting-skill-choices-made-diablo-2-more-fun/ Apologies for lack of link. On phone. It's an excerpt from a book charting blizzard through D2 and starcraft, and appears very well researched and sourced. https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable. Last edited by Foreverhappychan#4626 on Aug 24, 2021, 12:46:38 AM
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"Products are still complete and prices are still honest, though. There are just other related products also available. I bought, for example, Mass Effect 3 a little while after it came out. It had that DLC with a Prothean squad member in it. I didn't think that seemed like good value for money, so I didn't buy it. But the game I got was complete, and I wasn't misled about the price in any way. I mean a dishonest price would be something for your consumer protection agency to investigate, surely. |
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