[Ritual 3.13] TotemPuller's Ice Trap Saboteur - Ultimate Boss Killer - The Feared 6-man solo carry
Why do you ignore?
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made these, was hoping to hit duration but hit spectres ( the rare mod ) seems like upgrade a bit cause of res plus cannot be frozen and avoid stun on boots since getting it with those jewels is pretty hard. |
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" Man I totally forgot about weights. I did as you sugested and just finished my helmet (dont mind the low %es mod, gonan fix it) with only 1 remove cold used: Thanks for the reply, you probably saved for me alot of currency! | |
Just curious, what makes ice trap better than explosive trap?
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" chilling bosses (more damage) and freezing/shattering mobs = best defense ever! |
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" now that's a nice helm! good job!! |
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having some es reg problem is there a way to solve that?
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" you don't 'regen' es in this build, you recover es by throwing traps and having them detonate by the mobs. so tinkerskin is a must and it's also nice to have some es on boots, gloves, helm. |
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How much difference does the +2 corruption make on the chest?
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" Roughly speaking, it should be 10% MORE damage per level (until level 30). Getting a +2 trap tinkerskin and then 6 linking it will set you back 9-10ex but worth every ex. Last edited by TotemPuller#0078 on Mar 11, 2021, 8:40:55 PM
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