[3.13] Raider Kinetic Blast / Power Siphon Wander | 20mil DPS | Screenwide Clear | SPEED DEMON
" No Shroud of lightless? |
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Are power charger beneficial? Should i keep this and try to craft onto it?
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" I lose about 2mi DPS with Shroud of lightless. Inspiration gives 35% more elemental dmg and 40% increased crit chance versus 37% pen with elemental penetration 25 in shroud. I can also use double/triple crit multi jewel when min-maxing, better than using eyes. |
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Last edited by xaeror35#2761 on Mar 7, 2021, 3:06:44 PM
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Finally got this build running. Clear is insane. This is NOT tanky at all though. i am dieing quite a lot. Where did I go wrong?
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Lesson learned. Play a build with an active thread LOL .
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" I'm done with this league, so i'm not checking the forum. But if you still want to play this build i'll recommend to go my path. Here some changes that i've done: >craft/buy a helmet that improves both PS and KD damage, not only KB dmg, clear is good enough without a helm for KB only. >craft/buy a bodyarmor with extra curse, frenzy charge on hit and life, socketed attacks crit if possible >craft/buy one opal ring with condu and offensive stats and life >craft/buy amulet (with Prism Weave annointed) and second opal ring with ofensive stats and life >craft/buy a wand with crit mult + flat lightnig, atkspeed is better than spell dmg for bossing, don't go with this fractured wand, with the price of a fragmented base wand you can get one wand better almost ready. There's a lot of influenced stat that cannot be ignored. I don't know, but i think that this guide was made without harvest, with harvest is really easy to make a stronger wand >craft/buy a shield with t1 spell damage and t2/t1 life, drop minimun franzy charges, that's useless with a good bodyarmor or gloves > get %life and crit multi jewels > and most important get a crafted glove with elevated intimidate and good life roll, and projectile damage if possible. This gloves open 2 slot for gems. I've put blood rage for more atkspeed and frenzy charges while mapping and vaal haste for bosses When i was finishing the build my damage was so high that i rarely died in bosses, in the few times that i've died it was while mapping for some random one shot. My last 10 sirius was deathless and under 4minutes. Your tankiness with this build is damage, you kill everyting before they kill you. You can't achieve this massive damage if you use shroud of the lightless, a good wand and good helmet. And you need to change your flaks Change Dying Sun for Wise oak Get a instant recovery life flask And when possible change atziri's for a bothled faith This is my final POB https://pastebin.com/6Dbr4fSb Last edited by Luan_LaW#4724 on Mar 7, 2021, 8:59:58 PM
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" Thanks for the tips. I cant even find gloves with that affix. Any chance you will sell yours or even some of your gear? |
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" I still have some achieves to do with a friend in the weekends, so i can't sell my gear, but here's the trade links for those itens https://www.pathofexile.com/trade/search/Ritual/YBPP936iY https://www.pathofexile.com/trade/search/Ritual/OKdXOjziE For the gloves you need only the intimidade and a good life roll and a suffix open for attack speed crafted (projectile/spell damage is a plus but the damage outcome is not that big and if possible 3 open afixes for multimod atkspd + projectlie pierce one additional target (2 sufix and 1 prefix open) or crit chance/ele dmg if crit recently (3 sufix open)) The base can be gripped or fingerless, since we have Wandslinger spell damage is also good. i'll be checking this post more often to help you with any doubts I've checked POB, +1 frenzy charge on gloves, paired with a body armor with frenzy charge on hit, gives more DPS than projectile damage. And there's some good bases at the market with elevated intimidate and +1 frenzy charge and removable afixes. https://www.pathofexile.com/trade/search/Ritual/JgJ5m65Cl the first one of this list +8% to Physical Damage over Time Multiplier > remove phys +35 to maximum Life +36% to Cold Resistance > remove cold +1 to Maximum Frenzy Charges Intimidate Enemies for 4 seconds on Hit craft multimod, atkspd and crit chance/ele dmg when crit then rem/add life (you can get +Life, +life/evasion or life leech) until get 60+ life or +8% to Physical Damage over Time Multiplier > remove phys +35 to maximum Life +36% to Cold Resistance +1 to Maximum Frenzy Charges Intimidate Enemies for 4 seconds on Hit aug speed and craft crit chance/ele dmg when crit (more expensive) then rem/add life (you can get +Life, +life/evasion or life leech) until get 60+ life and rem/add speed until get t1 remove cold only at the end to keep 3 sufixes blocked and not get any life related sufix the ideal final glove would look something like this Figerless/gripped base +xx to maximum Life +1 to Maximum Frenzy Charges Intimidate Enemies for 4 seconds on Hit {crafted}Can have up to 3 Crafted Modifiers {crafted}11% increased Attack Speed {crafted}16% increased Global Critical Strike Chance {crafted}22% increased Elemental Damage if you've dealt a Critical Strike Recently or Figerless/gripped base +xx to maximum Life +1 to Maximum Frenzy Charges Intimidate Enemies for 4 seconds on Hit 14~16% increased Attack Speed {crafted}16% increased Global Critical Strike Chance {crafted}22% increased Elemental Damage if you've dealt a Critical Strike Recently Last edited by Luan_LaW#4724 on Mar 9, 2021, 3:44:26 PM
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My pob: https://pastebin.com/dD7eFca2
I spent over 120ex on this build, damage still pretty low, I know I need better flask working on that |
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